Key | Value |
---|---|
FileName | ./usr/include/glm/detail/type_mat2x2.inl |
FileSize | 15451 |
MD5 | B2889F14D601ABDBBAB8CC502225B6A1 |
SHA-1 | 08076FDB5818277931AB107E37546D2A9C21C1D1 |
SHA-256 | A7BD562A8322487ACC0CD489580EA1AA4C99EEBF09B28413C59300E8535E2C18 |
SSDEEP | 192:6QHdRUIcB6awjb8Xzbp1N7OqaTSa05+a0+AWfWXNcWht:6IRJcKb8Xzbp1N7OjqqWfWXNcWht |
TLSH | T1A7625AA53D3AA2F6331A77D1E4B00CA4DE6D304967124DCB7AE876A24533502F137AE7 |
hashlookup:parent-total | 5 |
hashlookup:trust | 75 |
The searched file hash is included in 5 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | A2134479B7EB9C73CA888D6869226D30 |
PackageArch | noarch |
PackageDescription | GLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package. |
PackageMaintainer | Fedora Project |
PackageName | glm-devel |
PackageRelease | 2.fc23 |
PackageVersion | 0.9.6.3 |
SHA-1 | C262F4BAD2ABC05394DC6E0919C629987F94FAEF |
SHA-256 | 758F2530D3C694CE7D7E80386EA50EE87A9195B8A46A446DFA03D14835467489 |
Key | Value |
---|---|
FileSize | 154306 |
MD5 | C98CEBB3B0BF2B4225E37BF403E50EF7 |
PackageDescription | C++ library for OpenGL GLSL type-based mathematics OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. . GLM provides classes and functions designed and implemented with the same naming conventions and functionalities as GLSL, so that when a programmer knows GLSL, he knows GLM as well, which makes it really easy to use. . This project isn't limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, half-based types, random numbers, et cetera. . This library works perfectly together with OpenGL but it also ensures interoperability with other third party libraries and SDKs. It is a good candidate for software rendering (such as raytracing, rasterisation), image processing, physic simulations and any context that requires a simple and convenient mathematics library. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libglm-dev |
PackageSection | libdevel |
PackageVersion | 0.9.6.3-1 |
SHA-1 | FF98D7ABBCDCF70F001EAE222AEC7EE655D19BCC |
SHA-256 | BF07F6F097E2B502DFC6DD5D5F83CE74A8AEE8BD3AE79C67BC7F43FFC71099DD |
Key | Value |
---|---|
MD5 | 109D5BC1BDBC9B636027A85628E1D3FC |
PackageArch | noarch |
PackageDescription | GLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package. |
PackageMaintainer | Fedora Project |
PackageName | glm-devel |
PackageRelease | 2.fc23 |
PackageVersion | 0.9.6.3 |
SHA-1 | B56E92C9573AD4AD661AF02F401E54DAAED7B326 |
SHA-256 | E0AA158A63205650B08BEA3376AC5985A306CD2DBA82F9C4BAF052B3D2F1F17B |
Key | Value |
---|---|
CRC32 | C07725BC |
FileName | glm-devel-0.9.6.3-1.el7.noarch.rpm |
FileSize | 199756 |
MD5 | 7DFC3630C77001E195EA87938BBE8CA9 |
OpSystemCode | 362 |
PackageArch | noarch |
PackageDescription | GLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package. |
PackageMaintainer | CentOS BuildSystem <http://bugs.centos.org> |
PackageName | glm-devel |
PackageRelease | 1.el7 |
PackageVersion | 0.9.6.3 |
ProductCode | 202232 |
SHA-1 | F7569E55F6AA38CE7D90C7EC43D72D51C5FB720B |
SHA-256 | 10CD086FAFEE0481D8AD058BBDF3DCAF49F0757C7BB7F8FF26AEF4285C62E328 |
SpecialCode | |
db | nsrl_modern_rds |
insert-timestamp | 1647069615.3502169 |
source | NSRL |
Key | Value |
---|---|
MD5 | D2DB8D26336AE0285DB054AFBCFF950B |
PackageArch | noarch |
PackageDescription | GLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package. |
PackageMaintainer | Fedora Project |
PackageName | glm-devel |
PackageRelease | 2.fc23 |
PackageVersion | 0.9.6.3 |
SHA-1 | 150B61973A8D99A4053D576AA58E7D08E8CC8EF5 |
SHA-256 | 85558BA98B47F5C20E4BE135574750D0FE54A4B4BDE60E41F9309B75D469FC3D |