Result for 0779B851218E8A94549B44E4714A4A9AF5C30E3F

Query result

Key Value
FileName./usr/lib64/bear/libbear_time.so
FileSize14496
MD5C81BD1CE0BA8E9E38DEF309820E300A9
SHA-10779B851218E8A94549B44E4714A4A9AF5C30E3F
SHA-256E8CA904A97DACAF164CB3E59D23715C12A32CF7C9239A07A83A1A3A5A4E05813
SSDEEP96:RwkpHBWBJJ+qudsNVJmCMPLDwvoAck+tDPUv3RM/Ik2KzuKddXckc:RFH8X8qudsNVJmCyDwv9B+aatrdX
TLSHT1DD528407E783DD7ED9E817B851DB463553B1BC349B61032B6B48A6391C123CC9E6BB82
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD585010663A0161AABC2380F02029FB009
PackageArchx86_64
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-1553BCC416D22BD8A1494431DB9677D5FD89F0707
SHA-256B5D1CF3441C0DEF698738E6DA52CC86D5D231D1D5EF2DC743F00ED60F027AB0D