Result for 0776AEC2FC39C00683C2C1DFB85A63DBE124EBC2

Query result

Key Value
FileName./usr/share/doc/liberis-doc/html/classEris_1_1ServerInfo-members.html
FileSize5230
MD5911AD2962066B3AAA539F1725774CFB5
SHA-10776AEC2FC39C00683C2C1DFB85A63DBE124EBC2
SHA-25647A9CB378FC9D43AF308234E4AB658630DDA485F301116F7853DB95BF4E0E98F
SSDEEP48:0++kudwPPh8As8ciSZSZPSkStxSzSJS3cycJclwc2cBccFcEjqbU2T5VKjR0KbRz:5+kudw3hPqI2tqiKdf88J
TLSHT153B1D11184D506F7854EF2DC4244BAABB6EB0E23C3625591ABFE7ACF81A0F35538950E
hashlookup:parent-total1
hashlookup:trust55

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The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize131044
MD5800B814F1FE877DE187E365154CC44EC
PackageDescriptionThe WorldForge client entity library - API documentation Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the API documentation in HTML format.
PackageMaintainerMichael Koch <konqueror@gmx.de>
PackageNameliberis-doc
PackageSectiondoc
PackageVersion1.2.1-1
SHA-1A8EA58BB4220442DB0355A56BBE4E9E5424234E0
SHA-2569F80D0CF9905B925D9B0A7832DDD2A1A14D56722AD696E2B7E6EEA8AF8AF71B8