Result for 071026FE467310487C2AD853B79D93D51D6AAE58

Query result

Key Value
FileName./usr/share/doc/povray/html/images/a/a1/RefImgCameraViewFisheye.png
FileSize32310
MD5F438AF8FA318AD24D2715712C623A974
SHA-1071026FE467310487C2AD853B79D93D51D6AAE58
SHA-256A0E0ABCE0F4FD1F3984547D77D250005D5AE2F6E26C8E51E9CD737964C250DF6
SSDEEP768:QoAR9cVpFbfw5NoAprW82thHLNvlz1q0spwkEdYn:HARCw5NoA1sPrxlJq0sIw
TLSHT177E2F1FB7E35085CC61005BAA9EF15DCF96C42327637490BD72070DDB6FA21A24A276D
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize11188500
MD5EACB123D01888F354798F560DAA3A208
PackageDescriptionPersistence of vision raytracer (3D renderer) documentation POV-Ray is a full-featured ray tracer. Ray tracers simulate objects and light sources of the real world to calculate photorealistic, computer generated images. Because of the nature of ray tracing, this process is quite CPU-intensive, at the benefit of more realistic images compared to real time rendering techniques. For example, in POV-Ray, you can model a glass prism, and you will see a spectrum in the resulting image. . POV-Ray by itself is a command-line utility that will take scene descriptions, written in a special easy-to-understand language, to produce ray-traced images (or even a sequence of images, for animations). You can either write those scene-descriptions by hand, or use external tools to generate (parts of) the scene. . This package contains the full POV-Ray manual.
PackageMaintainerAndreas Beckmann <anbe@debian.org>
PackageNamepovray-doc
PackageSectiondoc
PackageVersion1:3.7.0.8-1
SHA-139E12219A7D11DFB0F45D19A8299A1D79603E22B
SHA-2567B53A5E090346378AD5463C60D19F9CC45B15EAC9FB97778A34977EE73F1898C