Result for 06AE4D104ED46E52488AA294175BA6E2BC8F9D31

Query result

Key Value
FileName./usr/lib/bear/libbear_audio.so
FileSize125304
MD5FBC507947A56EBA7A3C33CD04F847DA1
SHA-106AE4D104ED46E52488AA294175BA6E2BC8F9D31
SHA-2568F2C9EABE41259541A4D29AFB31A26FEC16F61B41C7934471FB1B67C2C19281B
SSDEEP3072:5wHAbvJI6wLYdC6KrMnUmmWARhqVHyjV1BMbbDxguxgTwWksLMxNYBboVD:WgbvJI6wLYdC6KrMdmWARhqVHyjzkPxp
TLSHT1D9C3EA85E9C1DE47CCC62675734F136137131FA8C2E45947CA18C774AFC6AEE8A3A682
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD50AAB4A87C885F9BE1DD79C95185A9358
PackageArcharmv7hl
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-103F947DC6596591659D22E64BCA88962B5614188
SHA-25648AA0285CE9C9F349FDE61C92A1FA1143AFF1330EF5A2757FDA842C963E19159