Result for 067FA2A2E8D84A8DAF088A347BD86B72F10163E6

Query result

Key Value
FileName./usr/lib64/bear/libbear_audio.so
FileSize144552
MD5A76668186963D6ABFFB07C5B036E39DB
SHA-1067FA2A2E8D84A8DAF088A347BD86B72F10163E6
SHA-256C897D0C04AE46DE917687187B3896234BACC172B3F72A14A864DCD8E48B0D7DA
SSDEEP3072:mQSdF9vFI6wLYdC6Kr5FqEhptb/VHLQUlTJrbjnfiQwujn/orwIjwYW849:mH9vFI6wLYdC6Kr5FqGptb/VHLQ0JPjh
TLSHT162E30802FE4CBC23EECBA538234A5395AB13AD88D56186A7B149C31CDF877CADD35950
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5EE016BD9E00E1C8B88438F3E7BBE59B3
PackageArchaarch64
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.16.mga8
PackageVersion0.7.0
SHA-12C91B7BFBB210A967DC98C038B218495A325623F
SHA-2567CEC7EA30D3ED51B8FFE4F55692B3D81A388D7A2F75C72E9119FADD4F271AE28