Result for 0646DBCAC6E106A935431CD161D6ACBF45E1655C

Query result

Key Value
FileName./usr/share/doc/liberis-doc/html/classEris_1_1TimedEventService.html
FileSize7337
MD5A2D53B9BDCCEE4F389938F69C056B872
SHA-10646DBCAC6E106A935431CD161D6ACBF45E1655C
SHA-25617D200B638F94DA3714F4CD48A4EC89F6851A778C9B8D435907E20A8C1BB0B7C
SSDEEP192:YByJ2AGdK8MYCymT9wB9IH0KQbwDWT9lp3:YkD1b6lp3
TLSHT168E1721954C362774B53B3C79A6ABFB271C241A6C3892001FCFEAD964BC5D8CD20742E
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize220450
MD5509528151B034A8B06DCA1485605BBA4
PackageDescriptionWorldForge client entity library - API documentation Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the API documentation in HTML format.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameliberis-doc
PackageSectiondoc
PackageVersion1.3.21-0.1
SHA-1513DF810FD796CD5BB79E624AA89D6440207ACBD
SHA-256EDEDBB1197FEB2E01EC7F078DA5990FE32A14E006137A555FAC5FD5D3FDD6467