Result for 063EB07C0FE138F5EA74FDAF89ACFE8E8472D2F7

Query result

Key Value
FileName./usr/share/doc/liberis-doc/html/classEris_1_1Person.html
FileSize7904
MD50A02F1F887742C6DD5B44C35000077DF
SHA-1063EB07C0FE138F5EA74FDAF89ACFE8E8472D2F7
SHA-256BB37A5D31E05007FD5E9DF85931B4366D87310B8A0D7B5630C6DC37663604D23
SSDEEP96:Wkzqf3ZgRVRP5rDAb/2G9VMc1DJ4IqcLHxocsQc7SPGQclMNNpcYfVs0cmvUdc6H:tr+fVZjBpKRqkUyB
TLSHT19AF1734485C212774E9763DBA25D7FA075D241F6E38035D4E8FB398B82C6EECE2A7016
hashlookup:parent-total1
hashlookup:trust55

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The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize173988
MD5E5640BA86D0B3CC62713C761B365D824
PackageDescriptionThe WorldForge client entity library - API documentation Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the API documentation in HTML format.
PackageMaintainerUbuntu MOTU Developers <ubuntu-motu@lists.ubuntu.com>
PackageNameliberis-doc
PackageSectiondoc
PackageVersion1.3.13-2
SHA-1593DE164771028E403EE89A921CA686324F82F74
SHA-2560F52D6A4DA28CB92DA4F2F1BAFCEEC601B5DDC0DFA853754877E488760D199C5