Result for 05CA6D82EA3379BE6B7D8865F3BB9C284571DBDB

Query result

Key Value
FileName./usr/share/doc/liberis-doc/html/Calendar_8h_source.html
FileSize15608
MD5E3BC6A72229F22473511AFBDE5E484E0
SHA-105CA6D82EA3379BE6B7D8865F3BB9C284571DBDB
SHA-256DA5B8F94A67254DF174F164E1F44A1EF30548F19E8261E2566BC4553082B6983
SSDEEP192:lnyLBiw7eG9bLBRDbCdyqCtOyiInSjQqkrb2x7RxQe9YtzDfLg/7c1BMH2YmcJyE:lgBH7CTBpM8+aSWR6NvpM
TLSHT13E62C4A1DAD308324677D5E6A9B5EF3D74E3722BC78B1A0CB6EC336547D6D40788A804
hashlookup:parent-total1
hashlookup:trust55

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The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize267032
MD509E5CA8CA4D8690134DCF39D6EB59D38
PackageDescriptionWorldForge client entity library - API documentation Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the API documentation in HTML format.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameliberis-doc
PackageSectiondoc
PackageVersion1.3.23-7ubuntu1
SHA-13F5E5C62C0B919D31F69C8CD868C2B79084E6974
SHA-256CDEFA62ED4E6815C5B1B28EE861CD2A65D8C3D1CC559C79877CE8EDD7E4036E4