Result for 0591E37786A0FA90FBA465251DE281C4B085E89F

Query result

Key Value
FileName./usr/lib/.build-id/c3/faeb07bace0e017777e5b4af81f476f3df3db0
FileSize43
MD5B0FCF81D3D21B3EAF647FA07D4B0F7AE
SHA-10591E37786A0FA90FBA465251DE281C4B085E89F
SHA-256885EEEDDF39F4F46F28E8C106939500C8B09AF23AAC6C058E9B49CD60A4AAE61
SSDEEP3:gCD//CnR:X//CnR
TLSH
hashlookup:parent-total2
hashlookup:trust60

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Parents (Total: 2)

The searched file hash is included in 2 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5F31BA667C3C75B3009ECA035BCB0EAEF
PackageArchi686
PackageDescriptionSurgeScript is a scripting language for games. It has been designed with the specific needs of games in mind. Its features include: - The state-machine pattern: objects are state machines, making it easy to create in-game entities - The composition approach: you may design complex objects and behaviors by means of composition - The hierarchy system: objects have a parent and may have children, in a tree-like structure - The game loop: it's defined implicitly - Automatic garbage collection, object tagging and more! SurgeScript is meant to be used in games and in interactive applications. It's easy to integrate it into existing code, it's easy to extend, it features a C-like syntax, and it's free and open-source software. SurgeScript has been designed based on the experience of its developer dealing with game engines, applications related to computer graphics and so on. Some of the best practices have been incorporated into the language itself, making things really easy for developers and modders.
PackageMaintainerFedora Project
PackageNamesurgescript
PackageRelease1.fc34
PackageVersion0.5.5
SHA-14038E72BD9E4EB46A9E3C78EED877CE885E0F30B
SHA-256FC7238DD62B7C9882BB736A927DA67F103400C6A923A3437E6184E0028B9C102
Key Value
MD55409313F0354A7DF08C7FAF14956FB9E
PackageArcharmv7hl
PackageDescriptionSurgeScript is a scripting language for games. It has been designed with the specific needs of games in mind. Its features include: - The state-machine pattern: objects are state machines, making it easy to create in-game entities - The composition approach: you may design complex objects and behaviors by means of composition - The hierarchy system: objects have a parent and may have children, in a tree-like structure - The game loop: it's defined implicitly - Automatic garbage collection, object tagging and more! SurgeScript is meant to be used in games and in interactive applications. It's easy to integrate it into existing code, it's easy to extend, it features a C-like syntax, and it's free and open-source software. SurgeScript has been designed based on the experience of its developer dealing with game engines, applications related to computer graphics and so on. Some of the best practices have been incorporated into the language itself, making things really easy for developers and modders.
PackageMaintainerFedora Project
PackageNamesurgescript
PackageRelease1.fc34
PackageVersion0.5.5
SHA-10FEC46CB92F12942C4686308B21062B4D2FE690F
SHA-256739B1FDDE0599C471B4C34D2D1615F8390FDF6C55D2207BCDFE89A3649B61856