Result for 058EEA2F3AA0E3049549236E81C527BAF046D643

Query result

Key Value
FileName./usr/include/draco/mesh/mesh_indices.h
FileSize1144
MD56AA5DFCE7531589819B2978169BCBB7C
SHA-1058EEA2F3AA0E3049549236E81C527BAF046D643
SHA-256C51577125D3F540B02E90F31541E186509546369A0AF909A1514E63C4E113A1F
SSDEEP24:aAx4ItokKU0E+aNHQk1Cpsg6//ChBIHvZ86Bz8gnJXsP:aAx4Dk10QNH31maHCwHvHQgJw
TLSHT12821637CBC69023727840EE17E4B98DB8DCED6E4639B5358700BA28818A489B11DD2F3
hashlookup:parent-total6
hashlookup:trust80

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Parents (Total: 6)

The searched file hash is included in 6 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize969776
MD5E7129A8D0511586E6CEC8E22CA6AEA6B
PackageDescriptionLibrary for compressing 3D geometric meshes and point clouds (headers) Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics. . Draco is designed and built for compression efficiency and speed. The code supports compressing points, connectivity information, texture coordinates, color information, normals, and any other generic attributes associated with geometry. With Draco, applications using 3D graphics can be significantly smaller without compromising visual fidelity. For users, this means apps can now be downloaded faster, 3D graphics in the browser can load quicker, and VR and AR scenes can now be transmitted with a fraction of the bandwidth and rendered quickly. . This package provides the development headers for the library.
PackageMaintainerTimo Röhling <roehling@debian.org>
PackageNamelibdraco-dev
PackageSectionlibdevel
PackageVersion1.5.5+dfsg-2
SHA-11F7C5170A9FD97DBB5C79770E80C20AB9BBC348D
SHA-256C74B6BC2D580ACF48B8B5639B5F253C4B858B04331AAA9243E52110F15C551AA
Key Value
FileSize1119932
MD58D0881818DABD998BA03B8D8BAF36A54
PackageDescriptionLibrary for compressing 3D geometric meshes and point clouds (headers) Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics. . Draco is designed and built for compression efficiency and speed. The code supports compressing points, connectivity information, texture coordinates, color information, normals, and any other generic attributes associated with geometry. With Draco, applications using 3D graphics can be significantly smaller without compromising visual fidelity. For users, this means apps can now be downloaded faster, 3D graphics in the browser can load quicker, and VR and AR scenes can now be transmitted with a fraction of the bandwidth and rendered quickly. . This package provides the development headers for the library.
PackageMaintainerTimo Röhling <roehling@debian.org>
PackageNamelibdraco-dev
PackageSectionlibdevel
PackageVersion1.5.5+dfsg-2
SHA-12D2296962179E42E15874B74FBBAFC782CD8A2F4
SHA-256F2A28F69935BB28F4D7CE9F2832DBEF74A1C1681BBB4794306FEFE7D0E28166C
Key Value
MD57996BA74E26DE851E64CAD0FE66599B1
PackageArchx86_64
PackageDescriptionDraco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
PackageMaintainerhttps://bugs.opensuse.org
PackageNamedraco-devel
PackageReleasebp156.1.3
PackageVersion1.5.6
SHA-16F75145C7E914D7F01757D0E4090B991FA585D47
SHA-25653506F594A493039DB13FC65A793D4E170651905F205BE162E74BFD3F8807B65
Key Value
FileSize1014620
MD5C4852205E1F9E5228E3B4F13824C7A13
PackageDescriptionLibrary for compressing 3D geometric meshes and point clouds (headers) Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics. . Draco is designed and built for compression efficiency and speed. The code supports compressing points, connectivity information, texture coordinates, color information, normals, and any other generic attributes associated with geometry. With Draco, applications using 3D graphics can be significantly smaller without compromising visual fidelity. For users, this means apps can now be downloaded faster, 3D graphics in the browser can load quicker, and VR and AR scenes can now be transmitted with a fraction of the bandwidth and rendered quickly. . This package provides the development headers for the library.
PackageMaintainerTimo Röhling <roehling@debian.org>
PackageNamelibdraco-dev
PackageSectionlibdevel
PackageVersion1.5.5+dfsg-2
SHA-14867295D6E956B605A6A65D3D1944A489B70498D
SHA-256344881A0054DD8ACCCF216C112FEB1B2A9E851D11E95A3B9D51B1CFA9F93A60F
Key Value
FileSize1029976
MD549289D870074E16E904DF8270251FCF1
PackageDescriptionLibrary for compressing 3D geometric meshes and point clouds (headers) Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics. . Draco is designed and built for compression efficiency and speed. The code supports compressing points, connectivity information, texture coordinates, color information, normals, and any other generic attributes associated with geometry. With Draco, applications using 3D graphics can be significantly smaller without compromising visual fidelity. For users, this means apps can now be downloaded faster, 3D graphics in the browser can load quicker, and VR and AR scenes can now be transmitted with a fraction of the bandwidth and rendered quickly. . This package provides the development headers for the library.
PackageMaintainerTimo Röhling <roehling@debian.org>
PackageNamelibdraco-dev
PackageSectionlibdevel
PackageVersion1.5.5+dfsg-2
SHA-1A6D6828D1F65C89FE0C7768528654C1167E4B7E1
SHA-2560754E09D31DAF77BE72837D2FDB523E90776630F984FE9CAA40FE25E274FF54A
Key Value
FileSize1001052
MD55B8B53694E65C64F0A4022BE3B7C74CD
PackageDescriptionLibrary for compressing 3D geometric meshes and point clouds (headers) Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics. . Draco is designed and built for compression efficiency and speed. The code supports compressing points, connectivity information, texture coordinates, color information, normals, and any other generic attributes associated with geometry. With Draco, applications using 3D graphics can be significantly smaller without compromising visual fidelity. For users, this means apps can now be downloaded faster, 3D graphics in the browser can load quicker, and VR and AR scenes can now be transmitted with a fraction of the bandwidth and rendered quickly. . This package provides the development headers for the library.
PackageMaintainerTimo Röhling <roehling@debian.org>
PackageNamelibdraco-dev
PackageSectionlibdevel
PackageVersion1.5.5+dfsg-2
SHA-147006D4BBA869A4EB8E7BA6C453FA2104A703739
SHA-25674ABCA0793BD59676736A20E313BF7FE7ACCD37AE471F015AFC7953C072622D7