Result for 053EFAA7DE5FD4459A5B42802FD805EE92FECEF4

Query result

Key Value
FileName./usr/lib/bear/libbear_net.so
FileSize118576
MD58601F28EBB84EEBCB4FD1923699DB221
SHA-1053EFAA7DE5FD4459A5B42802FD805EE92FECEF4
SHA-256EEAA44185CA281B430F6DD06CABBE547D7CF9AC05DBB4604AD4F4FDB2C4F407E
SSDEEP3072:FmbMrERtRF/KGJie5PkHgbmY1WNEOPlSGMMUC81lXGS18v:xrEbRF/KGJie5CgbD1UEOPlL81RGz
TLSHT108C31813FB16EC3AE88381F42247D7A446212D538013E7C7B58DDB9CAA353DA9F19663
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5614275E5D156FC13935FAC4A6F4B51CB
PackageArchi586
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.16.mga8
PackageVersion0.7.0
SHA-1C3D0E9FF6C96625D55FD6E669885A277FD9FDAC8
SHA-256293F9C14DC0730AD64FFF5E0671A9018EB1A6ACBCB5B69B40D2F67EDC873BC2B