Result for 053533EE79310E8CCCBC9F7A475575B11CD64FB8

Query result

Key Value
FileName./usr/share/locale/nb/LC_MESSAGES/cogl.mo
FileSize1268
MD5553014579D4F1A5EC6F7CE58B8C53C9A
SHA-1053533EE79310E8CCCBC9F7A475575B11CD64FB8
SHA-2563F19118BE036E8510563EAA3A74F19BD6AB9952018703A1E798383DB913A33A0
SSDEEP24:y3ksaTR8L/MCbnQuVt0G5xD5j4T01yXmvwf7kgQrqbUdS:y3ks6CD5MGvD5Mw4f9byS
TLSHT16C217742C6169960FB09A0BA92B512801A70DF0B5265DFDF7748826C35A33688C1F709
hashlookup:parent-total6
hashlookup:trust80

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Parents (Total: 6)

The searched file hash is included in 6 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5E8D484BC77A623FF8B36D8747F9BEB89
PackageArchs390x
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease1.fc18
PackageVersion1.12.0
SHA-12BE26E966E2EC06AB35D03C21BE9A48DDAB62BDF
SHA-25632D7AB38F07249E3CCF10F64C8CBC631D065A64E880DF19E93CEC39F460A8FBF
Key Value
MD5406BCFC3F090E48365312D5FB08CE21D
PackageArchppc
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerKoji
PackageNamecogl
PackageRelease1.fc18
PackageVersion1.12.0
SHA-1483A38F71B7BC4E10E2B21D2E9C095F5E573F170
SHA-256084228CE46176A819F79625040C3C1C88D5ED26C7C44F8F395F3ECCD220DFB21
Key Value
MD57046BEF8D1F7256DB999580A42D88672
PackageArcharmv5tel
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease1.fc18
PackageVersion1.12.0
SHA-11FDDA05ECDA1E6CF94531C573FBA17A85195E221
SHA-2568A3C812C9A64FD51827E108CC1C019BCD730870991545940BA90B79C630CAA1E
Key Value
MD55CB94907D8FD35B14A81E652BC79FC9C
PackageArchppc64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerKoji
PackageNamecogl
PackageRelease1.fc18
PackageVersion1.12.0
SHA-127361FC9B4AB5C532BE3A276B3BEFED4238747ED
SHA-256020CA075152E42175CA484D1404096402CB4013A5B059044D07301665C99C014
Key Value
MD50A81808ECC2D6877CDD3A18A6DBFEB03
PackageArcharmv7hl
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease1.fc18
PackageVersion1.12.0
SHA-1C64014A6D154D676853520C1822DCC45DFF1F446
SHA-256F20CF6F1CDADF8824C770EFBB95D8F702F931C0048F018D167D7D4FF1DF748EB
Key Value
MD527E78F5028BB755113F024F1B06CBA04
PackageArchs390
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease1.fc18
PackageVersion1.12.0
SHA-14C10C82537D77F15260D31F38B2F151285556873
SHA-256F00B18D2AE99FEEFE75EDBD8BA1C06A5795938ABEC630B8A0625DC9CCA6D0FFB