Key | Value |
---|---|
FileName | ./usr/bin/GraphicsMagick++-config |
FileSize | 1367 |
MD5 | C9C8800A67A2A1814050F413EE0ADDFB |
SHA-1 | 052DD1B18654FC981CD556CF0E457993DE69C320 |
SHA-256 | AAE71B8F269239FE4B473A3026791871C1AE939B19858DACBBB64FE8A5326DA3 |
SSDEEP | 24:aNWzBTUASQ/YnotfqwpXLMJi4x30fybQbidsvF+GM4ys+KdO:aNs6J702is30fpbSsvF+x4oK8 |
TLSH | T184210131770C6976160F09AA37CD9487BAA2C11B23167C1CF6DEE3500F419B973EA780 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | 90834C6BEF57F59BECD3CAC519D3FE9D |
PackageArch | ppc64 |
PackageDescription | GraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however. |
PackageMaintainer | Koji |
PackageName | GraphicsMagick-c++-devel |
PackageRelease | 1.fc17 |
PackageVersion | 1.3.14 |
SHA-1 | 7FF0C58932AD4DF742E0C64E18EF67260B708647 |
SHA-256 | 9B69A6F73CD91D7E4FBD676F4DADFE3C1286B8F71D5AE0A221639ACEA836D255 |