Result for 052DD1B18654FC981CD556CF0E457993DE69C320

Query result

Key Value
FileName./usr/bin/GraphicsMagick++-config
FileSize1367
MD5C9C8800A67A2A1814050F413EE0ADDFB
SHA-1052DD1B18654FC981CD556CF0E457993DE69C320
SHA-256AAE71B8F269239FE4B473A3026791871C1AE939B19858DACBBB64FE8A5326DA3
SSDEEP24:aNWzBTUASQ/YnotfqwpXLMJi4x30fybQbidsvF+GM4ys+KdO:aNs6J702is30fpbSsvF+x4oK8
TLSHT184210131770C6976160F09AA37CD9487BAA2C11B23167C1CF6DEE3500F419B973EA780
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD590834C6BEF57F59BECD3CAC519D3FE9D
PackageArchppc64
PackageDescriptionGraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however.
PackageMaintainerKoji
PackageNameGraphicsMagick-c++-devel
PackageRelease1.fc17
PackageVersion1.3.14
SHA-17FF0C58932AD4DF742E0C64E18EF67260B708647
SHA-2569B69A6F73CD91D7E4FBD676F4DADFE3C1286B8F71D5AE0A221639ACEA836D255