Result for 0529BB6E3A607EE13C8ACF9990BE8D1FCD999C90

Query result

Key Value
FileName./usr/share/doc/liberis-doc/html/ServerInfo_8h-source.html
FileSize9925
MD57EFC20F19264665D6A7C6363FA1ABC40
SHA-10529BB6E3A607EE13C8ACF9990BE8D1FCD999C90
SHA-256C069CB9386AAE8487B39F81D16EF629133A214890F5EA50772E0DBF68CD509E0
SSDEEP192:3Q/E19hK6/76XxWuP6X93S6XdREJN6XT9Jj6XCQ6XjP1oWKCiBZDnurEZ/EDEMzy:Dv3sP+C3N69h47WRmh
TLSHT1A92237A0D8D31C739A26C1E78989BF3939E6392BD286371472EC576B43E6EC17C07944
hashlookup:parent-total1
hashlookup:trust55

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The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize179864
MD55EC7F097B856EEFA30165A940F4D89BA
PackageDescriptionThe WorldForge client entity library - API documentation Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the API documentation in HTML format.
PackageMaintainerMichael Koch <konqueror@gmx.de>
PackageNameliberis-doc
PackageSectiondoc
PackageVersion1.3.10-2
SHA-11D849328297E96EB195C5B5B428C85B57AF54428
SHA-256CC81EFA51906D9238462EE77CCF6057B13E0AF3583AFFC9BE6301C9137A83425