Result for 04AEB2AAFF1B2E06ACB185C2FA13A33F34C99A70

Query result

Key Value
FileName./usr/share/doc/liberis-doc/html/classEris_1_1Factory-members.html
FileSize3889
MD56E5D7646E3DB923BC424683485016897
SHA-104AEB2AAFF1B2E06ACB185C2FA13A33F34C99A70
SHA-256323D164CE16C8EB8B39437BDACABF3DAF1B39D385573E4E7055BC8D69397F937
SSDEEP96:x0Bycu9bqA1HqqnZEdRozy52OMYzXicePYsWKKdrb9g8N:GByJ2AGdK8MYzXhe7Byrp3
TLSHT19A81421484EA0277426BA7C56791FB24F0D34713D7942841B5FC7AEE4FC3E84628BC0A
hashlookup:parent-total1
hashlookup:trust55

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The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize220450
MD5509528151B034A8B06DCA1485605BBA4
PackageDescriptionWorldForge client entity library - API documentation Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the API documentation in HTML format.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameliberis-doc
PackageSectiondoc
PackageVersion1.3.21-0.1
SHA-1513DF810FD796CD5BB79E624AA89D6440207ACBD
SHA-256EDEDBB1197FEB2E01EC7F078DA5990FE32A14E006137A555FAC5FD5D3FDD6467