Result for 0436BC9516C7B7E03586E0A78C5F5AD288A15066

Query result

Key Value
FileName./usr/share/doc/liberis-doc/html/Alarm_8h-source.html
FileSize3332
MD5EC9BFD1B432DF04DFB7AD22B3DFBE6CB
SHA-10436BC9516C7B7E03586E0A78C5F5AD288A15066
SHA-256D9BFB7D1318DA29623A3C0894A942586CD4193315FD2D85667065B66E0C9358D
SSDEEP48:0kF84kzvCfvFZdTZXLxUNDlGFnYZu/q9ic8svoK1In/y4DRUI3lHBK88DM:rkzqfNzxxcqYZuSvfoVjvlhK88g
TLSHT11A6128A0D8EB4C33A63295F399853F3A28E1713EC78A370471AC566743DBDD07907985
hashlookup:parent-total1
hashlookup:trust55

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The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize173988
MD5E5640BA86D0B3CC62713C761B365D824
PackageDescriptionThe WorldForge client entity library - API documentation Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the API documentation in HTML format.
PackageMaintainerUbuntu MOTU Developers <ubuntu-motu@lists.ubuntu.com>
PackageNameliberis-doc
PackageSectiondoc
PackageVersion1.3.13-2
SHA-1593DE164771028E403EE89A921CA686324F82F74
SHA-2560F52D6A4DA28CB92DA4F2F1BAFCEEC601B5DDC0DFA853754877E488760D199C5