Key | Value |
---|---|
FileName | ./usr/include/glm/gtx/int_10_10_10_2.inl |
FileSize | 767 |
MD5 | 91E217E37AA152A4B10D180109E54FBD |
SHA-1 | 03F22DF7A92930A12ACFAAF09D71B90A58CF2CB3 |
SHA-256 | 7D0A048263F20538E6AA0E79043DD39E90261BA08732CC2AFC3FB37F817B9EC1 |
SSDEEP | 12:kCH9tINpINjAj4bXJ9rW3+HCVLZhkNlIk4KS9y1X3A:kYzILI1AjSXJ9C3+HChXCHX3A |
TLSH | T1CD01273AB996803B13F642D013319E23C606249447B708DADF5DB552B5F2787BE4786B |
hashlookup:parent-total | 5 |
hashlookup:trust | 75 |
The searched file hash is included in 5 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 195852 |
MD5 | A6E9CB1758C9AC64ECE98248207CF698 |
PackageDescription | C++ library for OpenGL GLSL type-based mathematics OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. . GLM provides classes and functions designed and implemented with the same naming conventions and functionalities as GLSL, so that when a programmer knows GLSL, he knows GLM as well, which makes it really easy to use. . This project isn't limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, half-based types, random numbers, et cetera. . This library works perfectly together with OpenGL but it also ensures interoperability with other third party libraries and SDKs. It is a good candidate for software rendering (such as raytracing, rasterisation), image processing, physic simulations and any context that requires a simple and convenient mathematics library. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libglm-dev |
PackageSection | libdevel |
PackageVersion | 0.9.4.4-1ubuntu1 |
SHA-1 | EB72C31D715E7BD79E46A822AD1388B2B599A8F0 |
SHA-256 | 51E98DF2BC4E5C3FA24853EB92C1F2B4BDF30EE8213202F0A6293AD742A90DBB |
Key | Value |
---|---|
MD5 | 7AF13AF0CB13CC44AB4657885BC9E711 |
PackageArch | ppc |
PackageDescription | GLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package. |
PackageMaintainer | Fedora Project |
PackageName | glm-devel |
PackageRelease | 2.fc20 |
PackageVersion | 0.9.4.6 |
SHA-1 | 8B797039EBFB24B4498B0C752B721A10C9EF1DDC |
SHA-256 | 89A198CC876F0D2DA86FD44DEFBA3C67EBA4477A3C19A6A436F9281FE1DF22EC |
Key | Value |
---|---|
MD5 | E3EE9133758A9E9412F7CF0D465C8CAE |
PackageArch | s390 |
PackageDescription | GLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package. |
PackageMaintainer | Fedora Project |
PackageName | glm-devel |
PackageRelease | 2.fc20 |
PackageVersion | 0.9.4.6 |
SHA-1 | 326EBE396F8C3A88F715752C67C4B123EF386CFA |
SHA-256 | C8EB57AE7CAB76A8F1C87B4ACBC4957A108779C44FB6A892E9687BEDB349513D |
Key | Value |
---|---|
MD5 | A80D86B2D694058194BBBD0AC602ECD2 |
PackageArch | ppc64 |
PackageDescription | GLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package. |
PackageMaintainer | Fedora Project |
PackageName | glm-devel |
PackageRelease | 2.fc20 |
PackageVersion | 0.9.4.6 |
SHA-1 | 3CD7282774881A74093F2CFE3A99DF58277B01A2 |
SHA-256 | 9DA45D21E3856297F13F63C8F9411FC4E387E55601F7276F14F544C6CDA6B6A1 |
Key | Value |
---|---|
MD5 | 02C1E741B0148129BCD99A088AE2A148 |
PackageArch | s390x |
PackageDescription | GLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package. |
PackageMaintainer | Fedora Project |
PackageName | glm-devel |
PackageRelease | 2.fc20 |
PackageVersion | 0.9.4.6 |
SHA-1 | 2256978F8407CA8A4C6C9DB67861BC6616568C9D |
SHA-256 | 1DF02B352CCF768C7F5A5D1AD15389A6970639D013703855A43FAE8D09C0023F |