Result for 03C964E82DFD8239091D15A91D162C9033AD8DC3

Query result

Key Value
FileName./usr/lib/libassimp.so.3.0.1264
FileSize5311720
MD5728280429FD8F040C31670A123168822
SHA-103C964E82DFD8239091D15A91D162C9033AD8DC3
SHA-2565A553E1A3B51624EC11A55FF694DDD6998519309B17893AFEAE22E14B857D7C8
SSDEEP98304:4FDqO+NQb9XAaJUutV4ZDmFx918MKSx3nNxQaFejxWFwW4oVISiP:4NP+NQbtLgaFLrx3NxlIxWWW4
TLSHT10D364B64FE8360F2E17741714647D2BBDE103A2290A7D1A7FB096F0EE473A921D1A7C6
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize1288466
MD572A537BAFCA5E7B42AE185FA5579EB45
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp3
PackageSectionlibs
PackageVersion3.0~dfsg-3
SHA-1FFF1C1FDDE4067D9E1027DC6B7CBE8A00ADF7882
SHA-2564420CED1082DA31B4641F4B2B47F51307E0FAD83C4210824C7C2A730EA539FA8