Result for 03A760C80A98C3B7A6BEB04A55ED3D6309EDE2FE

Query result

Key Value
FileName./usr/share/doc/liberis-doc/html/classEris_1_1Task-members.html
FileSize4845
MD581419752E6801AEABC4F5275C7487BAC
SHA-103A760C80A98C3B7A6BEB04A55ED3D6309EDE2FE
SHA-256813450C927D2F625C49C09B95149301ED401BFDB34D049749DF61D7A70C293D3
SSDEEP96:xsiey6u9btiw7eMYxmfHfwieD8clstf82f6iesbK+drb9wB8i:unyLBiw7eMYxmfHfwi+qtfVf6id+mrpI
TLSHT1B7A12D9089E146738173A3C5524EFF7AB0E74B66D3442983AAFCBACF8B41F156341859
hashlookup:parent-total1
hashlookup:trust55

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The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize267116
MD5A52551DB10C1C0FE47256464C220A2A2
PackageDescriptionWorldForge client entity library - API documentation Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the API documentation in HTML format.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameliberis-doc
PackageSectiondoc
PackageVersion1.3.23-6ubuntu1
SHA-116FC3FBBCA4D173A4DB2F9CB447E159DD37DE894
SHA-256173B6228BB21B3DF0A880853E9D43339507FB01D4D256E16D51FFF1BD01E010E