Result for 0315AF8D1D12422CF4B190B85D019FF84ACD467D

Query result

Key Value
FileName./usr/share/doc/cogl/README
FileSize5602
MD51DABE84265B5D6AD2F8AC2DD46F0D8B9
SHA-10315AF8D1D12422CF4B190B85D019FF84ACD467D
SHA-256DE32C42EBC1D298C7524D8FA27203563BA7D1B15551F24771B882788858BB0AA
SSDEEP96:0jc8st71rGNRVJ6BcqGkmomRcXuEDyp4C1u9sgmF2rYzvyWENmhUkL0GF7U:Z7tD1Gv7WDzL+zvyWEBkxxU
TLSHT1D8C1F66A2F09333506A0C2E47B4BA0E3DB3A6B6963558073E8BC81469351F16C3FF790
hashlookup:parent-total5
hashlookup:trust75

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Parents (Total: 5)

The searched file hash is included in 5 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5EE148742BDF643852724A7B3B2EA85BC
PackageArchppc64le
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease9.fc21
PackageVersion1.18.2
SHA-17A39B139A7F5EA40208983935DEDC4E6608EB30C
SHA-2568CDBE24CCFA843181BDF5DBBB99B09C30F3E2CAA126E64195514E33AB60DA91A
Key Value
MD5E60DBA5841EC0B7FC838496C0BF1A866
PackageArchppc64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease9.fc21
PackageVersion1.18.2
SHA-1FCF46A4F73108E30160B1CCCB11BEE524296BB1C
SHA-25647E5718118947520559E00188369CA9242CD2B7F9F44615BA5CCDC35E4B1EC33
Key Value
MD5B4EE7C96B334C6C47BEA162467A88C3E
PackageArchaarch64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease9.fc21
PackageVersion1.18.2
SHA-1FDB36D2F30F8AB5173811D83D43DBC4F63648AB0
SHA-256B2B09596252A330BFD91AFAF9C79EE7831EEE351124AD130587C532A95FA0368
Key Value
MD5DD82EF0FC1EE0C64F1206A48D6734C09
PackageArchs390x
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease9.fc21
PackageVersion1.18.2
SHA-16E6FD618CF8E9DB67DE16DAEC11362430DC27FB2
SHA-256A4C257685D9021E09FCD7EC037D14AB59191852430EF2F9868BB164D9C5039B8
Key Value
MD56854BCBAFF6113EC2D836A1E70106FB0
PackageArchs390
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease9.fc21
PackageVersion1.18.2
SHA-1E1F081B471A663BE1AB88D474E8DE529167AD028
SHA-256F2D38B9B326F2D8C3E9EE98EADB59025494E00CEFA8B794FA51787E2D161A8C0