Result for 02CF36D715C6E77117DB55791A9638D457A0EC1E

Query result

Key Value
FileName./usr/lib/pkgconfig/PagedGeometry.pc
FileSize287
MD512175DB095E8BADC736983202D867B51
SHA-102CF36D715C6E77117DB55791A9638D457A0EC1E
SHA-256EE989D2B738E808E0E898F8946BD679B63D6D88E1AE1A3657CF6D54C7D044536
SSDEEP6:iD5i8CS+SGUa6XYBei15AvVTKT00XmeviBDH99WGAymq60Mka6XCn:ikSGlJB/5AvxWD6BJ9WGNmq60Mkah
TLSHT195D0EB34898E80B8C0E15FB2209782082863CA2C327E8750D6983B13B3623D8C473BB3
hashlookup:parent-total2
hashlookup:trust60

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Parents (Total: 2)

The searched file hash is included in 2 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD579A3B8C00C8614A8689843886ACC82D7
PackageArcharmv7hl
PackageDescriptionThe PagedGeometry engine is an add-on to Ogre which provides highly optimized methods for rendering massive amounts of small meshes, covering a possibly infinite area. This is especially well suited for dense forests and outdoor scenes, with millions of trees, bushes, grass, rocks, etc., etc. Paged geometry gives you many advantages over plain entities, the main one being speed: With proper usage of detail levels, outdoor scenes managed by PagedGeometry can be >100x faster than plain entities. Another advantage is that the geometry is paged; in other words, only entities which are immediately needed (to be displayed) are loaded. This allows you to expand the boundaries of your virtual world almost infinitely (only limited by floating point precision), providing the player with a more realistically scaled game area.
PackageNameogre-paged-devel
PackageReleaselp152.2.3
PackageVersion1.2.0
SHA-1D7536E4A1B3B4628EF2C25A11159BF17E2354A73
SHA-256EEEADD4477B2A32DA519A5FC9A1A51472F54FA81397D979515AF7157E95925DE
Key Value
MD55AC09A2289BD21691C5868563A776F83
PackageArchi586
PackageDescriptionThe PagedGeometry engine is an add-on to Ogre which provides highly optimized methods for rendering massive amounts of small meshes, covering a possibly infinite area. This is especially well suited for dense forests and outdoor scenes, with millions of trees, bushes, grass, rocks, etc., etc. Paged geometry gives you many advantages over plain entities, the main one being speed: With proper usage of detail levels, outdoor scenes managed by PagedGeometry can be >100x faster than plain entities. Another advantage is that the geometry is paged; in other words, only entities which are immediately needed (to be displayed) are loaded. This allows you to expand the boundaries of your virtual world almost infinitely (only limited by floating point precision), providing the player with a more realistically scaled game area.
PackageNameogre-paged-devel
PackageRelease2.21
PackageVersion1.2.0
SHA-194883087C3B5042E86FC5C99EB0805AC7A77E9F3
SHA-2568BDBAAFBF52A82EBD789B1BC409B0E4985D832D2A44AE01BAC6AC3D863EFC222