Result for 02BA7899101D0962BBB1497149ACD5B3CF4C2F0B

Query result

Key Value
FileName./usr/share/doc/liberis-doc/html/classEris_1_1ResponseBase.html
FileSize5363
MD5840855E003EE23BEA0B840B0B819E35D
SHA-102BA7899101D0962BBB1497149ACD5B3CF4C2F0B
SHA-256AEBCE872658AEDA4C480A26D5BF8238839FF9C1C1CFF86884C0319C62C4A15A0
SSDEEP96:xuPBycu9bqA1HqqnZEdRozy52OMYuKnrSSTOjru8F/qLghPyPbtAW1GjGlSooHIx:YPByJ2AGdK8MYuKnrPC/u8F/MghqPbCm
TLSHT141B1B51898D71133479391C29AAAFF3571D28212D34A2640B8FCBAFF5FC6D45E80B41B
hashlookup:parent-total1
hashlookup:trust55

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The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize220450
MD5509528151B034A8B06DCA1485605BBA4
PackageDescriptionWorldForge client entity library - API documentation Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the API documentation in HTML format.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameliberis-doc
PackageSectiondoc
PackageVersion1.3.21-0.1
SHA-1513DF810FD796CD5BB79E624AA89D6440207ACBD
SHA-256EDEDBB1197FEB2E01EC7F078DA5990FE32A14E006137A555FAC5FD5D3FDD6467