Result for 02A2B6882BAB24586CE81916A53A9282D67A8573

Query result

Key Value
FileName./usr/share/doc/liberis-doc/html/classEris_1_1IllegalObject.html
FileSize2635
MD5E361093E779B584DD7098B4FAB22C5A7
SHA-102A2B6882BAB24586CE81916A53A9282D67A8573
SHA-25658CFBCD2D592E8B6208123913684F760BAF70FC8D56D408D3B44AC07D0D0D013
SSDEEP48:0++budwPPh8AD56MJG6M9T6694EuLkN4uOweIKMC+Tv88EPM:5+budw3hx5vY6M39pNyweIKd888J
TLSHT1105175ACC0C253B34D5341C1F1603AE2A5D283E4E34576A4A8AAB5DB90C5F94D16F09F
hashlookup:parent-total1
hashlookup:trust55

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The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize131044
MD5800B814F1FE877DE187E365154CC44EC
PackageDescriptionThe WorldForge client entity library - API documentation Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the API documentation in HTML format.
PackageMaintainerMichael Koch <konqueror@gmx.de>
PackageNameliberis-doc
PackageSectiondoc
PackageVersion1.2.1-1
SHA-1A8EA58BB4220442DB0355A56BBE4E9E5424234E0
SHA-2569F80D0CF9905B925D9B0A7832DDD2A1A14D56722AD696E2B7E6EEA8AF8AF71B8