Result for 024A21FBD8CF6A8F611BB17BFB32A4E94522C39D

Query result

Key Value
FileName./usr/lib/bear/libbear_gui.so
FileSize98076
MD54A041D3F41E201152A7755B5771CF112
SHA-1024A21FBD8CF6A8F611BB17BFB32A4E94522C39D
SHA-256F12BAF6E4B967927DA38FEE41E96B0DA6C4E14A2D29C1C560AEA7EB85066E1BD
SSDEEP1536:/OHmK0NpIVi5SeR1LObV8oD2H4k+NIzTlYR8pzA4Jbegf26BMf5LF5GmehaHpW0J:k2NpicihZ5ghqIV58J1A
TLSHT18DA3F887B849DB13E8E4BA35336F3712B3035A50CB9DAEC6CA1547249DD20DF86269C7
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD58DD60B25137FC5158C207C7F6D12812D
PackageArcharmv7hl
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20200220.6.mga9
PackageVersion0.7.0
SHA-13B63FE1879F8A31FC242D257A6FBFE6C4273950D
SHA-2567721424A7B586D2F4724C89C2F5B3E8C950EADC5851AEB4C2925A1787727AF3E