Result for 01F6514874A30C402B195160ADAE416008C7B309

Query result

Key Value
FileName./usr/share/doc/liberis-doc/html/Person_8h-source.html
FileSize4836
MD56D5ED1696F12227BD572FAE5532F22D6
SHA-101F6514874A30C402B195160ADAE416008C7B309
SHA-2569197FD4705FE50AABC5D1C4342AA1B51D64B6CF5AA5D226DF24F7FB2A1E3A2C9
SSDEEP96:5+hkztaKfZxOAmq6tmrqu1GqLw+75EL5Q/6Xi74UY/lM6XilZmeVpY06XY5mwJMi:fOAmGyj+t8y/6XhQ6XOx6UJ9r
TLSHT1A3A1ABA0C9D709728663C6E64A887F3834E6357FE3853744A5FC626B43C6FC97813985
hashlookup:parent-total1
hashlookup:trust55

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The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize179864
MD55EC7F097B856EEFA30165A940F4D89BA
PackageDescriptionThe WorldForge client entity library - API documentation Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the API documentation in HTML format.
PackageMaintainerMichael Koch <konqueror@gmx.de>
PackageNameliberis-doc
PackageSectiondoc
PackageVersion1.3.10-2
SHA-11D849328297E96EB195C5B5B428C85B57AF54428
SHA-256CC81EFA51906D9238462EE77CCF6057B13E0AF3583AFFC9BE6301C9137A83425