Key | Value |
---|---|
FileName | ./usr/bin/GraphicsMagick++-config |
FileSize | 1368 |
MD5 | A8574D1A782DFD4744E3387F5352483B |
SHA-1 | 01EE09E84651D2855D448B04FD65A8229204C5D1 |
SHA-256 | 17E8E1A9F5C1AFF76D24C4C990C4AFAC93B7F70383CEBE98D5F61152781526B5 |
SSDEEP | 24:aNWzBTUASQ/YnotfqwpXLMJi4x301ybQbidmvFfGM4ys+KdO:aNs6J702is301pbSmvFfx4oK8 |
TLSH | T192210131730C6976260F09AA37CD9487BAA2C21B23167C1CF6DEE7504F419B973EA780 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | 6185815270919B6AE93A8A7B9ACC86D5 |
PackageArch | ppc64 |
PackageDescription | GraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however. |
PackageMaintainer | Koji |
PackageName | GraphicsMagick-c++-devel |
PackageRelease | 3.fc15 |
PackageVersion | 1.3.12 |
SHA-1 | 94B927B2DF5BB5B78C7C7EAD8CB5F76A92FBEA06 |
SHA-256 | 890895AEEEC127B1F3EA2E85F536A38F707796825EC93222A1FC1E4F60295297 |