Result for 01EE09E84651D2855D448B04FD65A8229204C5D1

Query result

Key Value
FileName./usr/bin/GraphicsMagick++-config
FileSize1368
MD5A8574D1A782DFD4744E3387F5352483B
SHA-101EE09E84651D2855D448B04FD65A8229204C5D1
SHA-25617E8E1A9F5C1AFF76D24C4C990C4AFAC93B7F70383CEBE98D5F61152781526B5
SSDEEP24:aNWzBTUASQ/YnotfqwpXLMJi4x301ybQbidmvFfGM4ys+KdO:aNs6J702is301pbSmvFfx4oK8
TLSHT192210131730C6976260F09AA37CD9487BAA2C21B23167C1CF6DEE7504F419B973EA780
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD56185815270919B6AE93A8A7B9ACC86D5
PackageArchppc64
PackageDescriptionGraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however.
PackageMaintainerKoji
PackageNameGraphicsMagick-c++-devel
PackageRelease3.fc15
PackageVersion1.3.12
SHA-194B927B2DF5BB5B78C7C7EAD8CB5F76A92FBEA06
SHA-256890895AEEEC127B1F3EA2E85F536A38F707796825EC93222A1FC1E4F60295297