Result for 01E267A2FDD48BE5BF278A2DA92F5A6A60D1F505

Query result

Key Value
FileName./usr/lib/bear/libbear_visual.so
FileSize368796
MD58948ACA9382DDF16C5EDC4FD17F4CEB2
SHA-101E267A2FDD48BE5BF278A2DA92F5A6A60D1F505
SHA-256E61B4E2E46C320815F340ACE1E5CECEFFD801965B10E07B928FE418A242AF6F8
SSDEEP6144:OqVubNI6wLYdC6LYjmWxwhgVHbtFn7YtqNbyALjxg4xgiLJedmhHrCgcjLh+6p59:ZV3UQEgHrCJ1HpY26
TLSHT1ED741A82FC95DE1BC8D52B36B35F371472222AE4C1A41986C518C3346ECF9EF5639E92
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD50AAB4A87C885F9BE1DD79C95185A9358
PackageArcharmv7hl
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-103F947DC6596591659D22E64BCA88962B5614188
SHA-25648AA0285CE9C9F349FDE61C92A1FA1143AFF1330EF5A2757FDA842C963E19159