Result for 01CD2EF19BBB577F666BDFF2399DFA0AD3684713

Query result

Key Value
FileName./usr/lib/powerpc-linux-gnu/libBox2D.so.2.3.0
FileSize247568
MD50A79A3D4E41BE1138B7AE545DC880AFF
SHA-101CD2EF19BBB577F666BDFF2399DFA0AD3684713
SHA-25691081345EABC3128BA360B86C32C990D463A215985E6FDEADD7F5647409B3593
SSDEEP3072:ayoB5aJC0PKyEhxdyUceRW6Cja4JC7vgVJPO/zohUA86fjgsxrrWOVia2ra3qoKY:rJCGgzoK2fs9q1p3qoYo+c/CJUQm
TLSHT1393449D27B190C53C1522E74077F83F1931EEE1215B4E289435FB68B2AA76F94A877C8
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize91388
MD56E054E4F044ECBB3005ED5E773CE0FB5
PackageDescription2D physics engine 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d2.3.0
PackageSectionlibs
PackageVersion2.3.1+ds-1
SHA-125BE976B1A15C2814CC602C43F9C6F77E368A913
SHA-256D3701AF9D982731CE32F57E99D0C08A32B1897068237D7034B3BB67D5AACD185