Result for 01C2FC65FB351D9F6327596E37D84E975197603E

Query result

Key Value
FileNamesnap-hashlookup-import/opt/ros/jazzy/opt/rviz_ogre_vendor/include/OGRE/OgrePixelFormat.h
FileSize32710
MD57EFBBBA1FD58FA1345A029AB1B1A6701
SHA-101C2FC65FB351D9F6327596E37D84E975197603E
SHA-2565553F579D072B4666428D7482BD356710169ABB2B9A7EC400526341CB118101A
SHA-51284FF0AA53A1347FF42DB0BFB80D22FB35CDA999C0D1BACE01F1FF1567C1F04F30815B7A1C090BB858061C330F3401B189E2430E109A5131D89D3EC93B969E8B5
SSDEEP768:O6QTDZ6V6Gg+TvLiEcWbMRESE4Wdz4ilwYp9:O9DZ6gX+TvLiEcWbMRESE4WdVlvr
TLSHT115E245285E80F2332CE340813B6D7A859708D17FB6E5DA42755E83681F0796DB6FE386
insert-timestamp1728230410.4403431
mimetypetext/x-c++
sourcesnap:va8XxGmfloqWbdO45oj3lL85ZXLeoupT_6
hashlookup:parent-total19
hashlookup:trust100

Network graph view

Parents (Total: 19)

The searched file hash is included in 19 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize923724
MD5098F82E43F80D4A4806F6536B67F70F0
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.12-dev
PackageSectionlibdevel
PackageVersion1.12.10+dfsg2-1.2
SHA-12D02287E6FB18154A19A5867540713DF69DF107C
SHA-256007662DDFC94C648C7E7FF97480F0D2F41749065794E963A410BC5499A280EBB
Key Value
FileSize921336
MD5FD0072C419EE27FAFCA7D79B509E1F25
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.12-dev
PackageSectionlibdevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-13228A7E9497DD0B1EE3929FA51C7B69E190A7F3E
SHA-25656D5FCF253693BF342CB1D949AB711B971417667FCD1D12387244C8163996653
Key Value
FileSize921468
MD5D5B6744040971C133B253AD9C0CAF747
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.12-dev
PackageSectionlibdevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-13AC80BE425C83BF375AFAAD95F3B8156F6F59DA9
SHA-256C785AF01D852497A2FD93EFEF8BDDC77C445B0B652CCB23AE4DD52BF030D78F8
Key Value
FileSize923720
MD526A7DB2BE06963B93556BB0F8BA5FA15
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.12-dev
PackageSectionlibdevel
PackageVersion1.12.10+dfsg2-1.2
SHA-13EDCF5BAC342F77B598C24EF3518E225E10977A2
SHA-256AB5807852695061995D0EDCAAC2A4A4986369CFFC70E81D946FB715092FDCEB3
Key Value
FileSize921372
MD53022C1A8029EFB973EE411B704E83AB8
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.12-dev
PackageSectionlibdevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-14C9FE8AF4D653276DF744AF00189E66375E84D3D
SHA-2562EF07AC8039392980E84DEE8EB47C7D1B42A152112F8042B894DDD5C3AF1BC42
Key Value
FileSize921356
MD5CBEA1D45332B12A7B5D1F389AF5624B8
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.12-dev
PackageSectionlibdevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-16B81A5000AB67DF2B27FB0BEA9AAC5785A893BE6
SHA-256DE188CEFF8A51EA8B4DA69CD55FADD3A3046EEA4DB4E000CFE296DDF8ADDDB57
Key Value
FileSize921332
MD53C2EED33744D1F2BA424D2E51CE52262
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.12-dev
PackageSectionlibdevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-1718563482AA342B683BB31E0B09AF1EB3BBCD803
SHA-2568C6A54E73DDA53A0A1718245749169C9064731026B70F76CF7450EB3FFD1F4C1
Key Value
SHA-175CCF6531590E62ABD405DA49FFCA054D32248D8
snap-authoritycanonical
snap-filenameva8XxGmfloqWbdO45oj3lL85ZXLeoupT_6.snap
snap-idva8XxGmfloqWbdO45oj3lL85ZXLeoupT_6
snap-nameros-jazzy-desktop-dev
snap-publisher-idcanonical-robotics
snap-signkeyBWDEoaqyr25nF5SNCvEv2v7QnM9QsfCc0PBMYD_i2NGSQ32EF2d4D0hqUel3m8ul
snap-timestamp2024-05-29T12:32:27.173261Z
source-urlhttps://api.snapcraft.io/api/v1/snaps/download/va8XxGmfloqWbdO45oj3lL85ZXLeoupT_6.snap
Key Value
FileSize884432
MD588A1E5BC1D78B73BAF1A438D871FD5DF
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibogre-1.12-dev
PackageSectionlibdevel
PackageVersion1.12.10+dfsg2-1
SHA-184752A2494755D0BAFEF81C52F2093E378BD3755
SHA-25696BDAD536ACCD8863DA081A364A943EC9540D546A1BC12D4DE493E651EBD3B07
Key Value
FileSize884592
MD566964CD58F673243D1456AFCF9A51B1D
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibogre-1.12-dev
PackageSectionlibdevel
PackageVersion1.12.10+dfsg2-1.2
SHA-189ACBE43CAC352A2ADFF1A34548D4AE92F39621F
SHA-256BD280216A66143675AE68654379A9C6A0B3EFD76E49E3515A5B8DF7B0D8D497B