Key | Value |
---|---|
FileName | ./usr/i686-pc-mingw32/sys-root/mingw/bin/osgPlugins-2.8.3/mingw_osgdb_osgsim.dll |
FileSize | 90083 |
MD5 | 8C568954E27BA0DADE2C48109FC1A607 |
SHA-1 | 0179A44E9C8F3B54B0B69CFDA863A126D66C6D1C |
SHA-256 | 7822DDFAFA64216831006E4EC0278B52ABD5889A2C057DCC4C49E134D6019006 |
SSDEEP | 1536:sr/fcgM+2FO3pq8vq/RxYsupJWr2UY2ZaQ+gNGw:src1BU5q8y/RKsuvWLY2Zn+gNGw |
TLSH | T13193E82AFA5685B5DC5BA07BD187FB3FCE3489001E154CBBDB819910DBF38B36548286 |
hashlookup:parent-total | 2 |
hashlookup:trust | 60 |
The searched file hash is included in 2 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | 3F1AEB4383A4E83B8810F2A1144AFC1F |
PackageArch | noarch |
PackageDescription | The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications. This is the cross-compiled version of this library / tool. You should only install this package if you want to cross-compile programs for Win32 (32 bit Windows). |
PackageMaintainer | Fedora Project |
PackageName | mingw32-OpenSceneGraph |
PackageRelease | 3.fc15 |
PackageVersion | 2.8.3 |
SHA-1 | 0EE9B74F274CF51A10B07FE848C33F1DA3F14DF9 |
SHA-256 | 642D1BD904FA9B1F1582E68966FEC0DC6A2738164EE92D654D86545D0B6A0083 |
Key | Value |
---|---|
MD5 | 028DF75771119A37B5DCE192EE7DCFCD |
PackageArch | noarch |
PackageDescription | The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications. This is the cross-compiled version of this library / tool. You should only install this package if you want to cross-compile programs for Win32 (32 bit Windows). |
PackageMaintainer | Fedora Project |
PackageName | mingw32-OpenSceneGraph |
PackageRelease | 3.fc15 |
PackageVersion | 2.8.3 |
SHA-1 | 104EFBD3D2DCE49655F146AA9D393FEC7F35D390 |
SHA-256 | 891084656841FF50D74BB6900A23BE3F8B859B4EEA9FD86789C379CDF4A4835D |