Key | Value |
---|---|
FileName | snap-hashlookup-import/include/bullet/BulletCollision/Gimpact/btCompoundFromGimpact.h |
FileSize | 2778 |
MD5 | 5528BC95D89AD5151566ECD7CDC188E8 |
RDS:package_id | 182052 |
SHA-1 | 0157975D81AB4344E4D310E1A80A3B775AC6A72D |
SHA-256 | AF9CF46DE0364687E2D89F5FF274DD22A80705E6E03B51DBDDF8E6B385868E96 |
SHA-512 | D0686C326E738F6A20891934A613CBE9D4C7F23201C1B8CCF1D121352AB4F9FD06CA8CA62DC8712F5871581C3530BD3A8D5F13E32301AECF26FF0AE622ACB272 |
SSDEEP | 48:2zwft3JCyNMdFkM1wwUm0Lf1LCJ0h/VFrZpnNPaoMAs+:2E3T+SwUm0z1LCJ0tVFrnNPts+ |
TLSH | T1CC51204AF2EE51954B54442CEB0905E37EAC65335A44DF84BECC8E142ECE0942F8EF16 |
insert-timestamp | 1727101488.1215386 |
mimetype | text/x-c |
source | snap:7HSkfPI52E4nXCTL59WZzpZCwiFXw8iM_1 |
tar:gname | bin |
tar:uname | root |
hashlookup:parent-total | 68 |
hashlookup:trust | 100 |
The searched file hash is included in 68 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileName | https://ftp.lysator.liu.se/pub/OpenBSD/6.1/packages//arm//bullet-2.83.7p0.tgz |
MD5 | A55D827B8DCC861E1B10330A2785FD3B |
SHA-1 | 0254977B6F949E983DB4D773A15D19B1ED9BFF78 |
SHA-256 | A5BA3C64826412C5B2526E279A37C240C603B6FDB222BD22BC21762C1F041247 |
SSDEEP | 49152:y9bS9Fuizdn1xx4J5XWXNHN4aUW05M+pa3rx/faGdvluv1ZkNtx:y9bk5nC5GXNaaj+pAfaGdvliENT |
TLSH | T1EBC533AB4E5E6D0C0552509D80EFB4AB7EE5E0994F6E0011FFE0AA3081EE79C573A53D |
Key | Value |
---|---|
FileSize | 243218 |
MD5 | AFDAF42335F5FFF7CE7D2F6DF86B71E7 |
PackageDescription | professional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libbullet-dev |
PackageSection | libdevel |
PackageVersion | 2.83.7+dfsg-5 |
SHA-1 | 0771C35C8681D8071C34CFC716E10F379CCF11AA |
SHA-256 | 381D16759FD625A76927B2F8F8608A6474AF7CF4FA06C556BF91C8E8868CD3EE |
Key | Value |
---|---|
FileName | https://ftp.lysator.liu.se/pub/OpenBSD/6.2/packages//amd64//bullet-2.86.1p1.tgz |
MD5 | 01B0A81776D4A8A86CC290301BF23000 |
SHA-1 | 0F0CC728C0FF3423096896E0AA3F51738D29439A |
SHA-256 | E0097F2E72C2EB891A22973C73D3EC0B64101A1784935F4F35146EFBB1E0CF2C |
SSDEEP | 49152:M+5oYHHV31hF785JiROP7LjARz+kWNlU7sgD0zQ+M3u:l5oiHXMiRODLkRRggDO0u |
TLSH | T1CCA533147C47F0ECA8412884FBC997A05167E1EE04A06DF202DB97E46FBEC9E5A6B345 |
Key | Value |
---|---|
FileSize | 246118 |
MD5 | B533FD67987994CB79C86BBDDE08F10C |
PackageDescription | professional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbullet-dev |
PackageSection | libdevel |
PackageVersion | 2.83.7+dfsg-5 |
SHA-1 | 18FE19E538B1173BC012AC5CB85098A346895144 |
SHA-256 | A69B12C2A1C0AF84CA4BFBBB89B605D45C43671087EC26C0719814FE94A695DE |
Key | Value |
---|---|
FileSize | 351866 |
MD5 | C3E874F980B84A111AE9234F15CC06D3 |
PackageDescription | professional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libbullet-dev |
PackageSection | libdevel |
PackageVersion | 2.86.1+dfsg-2 |
SHA-1 | 19F54A1E1FF6FE12CC700897C0628B247F8C6CAF |
SHA-256 | EF66B76FD781D94180FDB0CE0106455496B250C023EC04D35DB0698AC84C04D0 |
Key | Value |
---|---|
FileSize | 246126 |
MD5 | 8192739A82F8E2208BE08745AC04AD3F |
PackageDescription | professional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbullet-dev |
PackageSection | libdevel |
PackageVersion | 2.83.7+dfsg-5 |
SHA-1 | 1D9CB2D8E6FEB94F0DB61D0786AEF664500814C3 |
SHA-256 | 8BA33BEE2FED7225E5CCEF0D114CB5850DA12337F95F77570833795471403323 |
Key | Value |
---|---|
FileSize | 242784 |
MD5 | 793DD48A8A6C2225DECEB6C929A5449E |
PackageDescription | professional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libbullet-dev |
PackageSection | libdevel |
PackageVersion | 2.83.6+dfsg-3 |
SHA-1 | 231BB9CBAAE29F337B5CB16FF9D25E22A60F4D84 |
SHA-256 | 9A21B2B20507F31B98A683BE222124630C9FE0AB847F1C0DB323CC15A580FAFC |
Key | Value |
---|---|
FileSize | 246116 |
MD5 | 8F9E1D0A6D8A34653C7F5444EC9443F7 |
PackageDescription | professional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbullet-dev |
PackageSection | libdevel |
PackageVersion | 2.83.7+dfsg-5 |
SHA-1 | 233A624932C8EBD1F2E09316D87299AE195C1895 |
SHA-256 | EB5E6DB567C9FD01522B2E584D33FD1E42BB7DF2D3DCB2EBED0BEA4F7C4729BC |
Key | Value |
---|---|
MD5 | EB0627338C042C36F6C8736A28C75B2C |
PackageArch | aarch64 |
PackageDescription | Development headers and libraries for bullet. |
PackageMaintainer | Fedora Project |
PackageName | bullet-devel |
PackageRelease | 2.fc24 |
PackageVersion | 2.83 |
SHA-1 | 278E46A50D668D8DBD5A707C84F633D6959D4ECB |
SHA-256 | F4F9FEB4CDF1B7C867AEAD195FE110E9E544AEB4282C61E795703BDF46E9624E |
Key | Value |
---|---|
FileName | https://ftp.lysator.liu.se/pub/OpenBSD/6.1/packages//i386//bullet-2.83.7p0.tgz |
MD5 | EEDB58DD83B610B1B08AE41998175739 |
SHA-1 | 356C4C8939EDE5C7093A30E2831CBF1E09CEAB4F |
SHA-256 | 99BEA2F60D2E38F2CF88E710E9DEA771177F74E0EEEAF233DCBB0C9E38A2E099 |
SSDEEP | 49152:ibS9FDGLc98cUR3rxMmKxmBMY2Nm7WIyOR0KsWgqW2/nRPC04Rs3HjIhXR3KThX0:ibIGLo8cUHMmKxmIeSKBgqWGRPC04Ckf |
TLSH | T197D533428AE04F96925EB33BD4ED018654F688BFE839E59BB44CB12FD4EBED311184C5 |