Parents (Total: 8)
The searched file hash is included in 8 parent files which include package known and seen by metalookup. A sample is included below:
Key |
Value |
MD5 | 661C5BF5E61C65DFABE162152090BDC6 |
PackageArch | aarch64 |
PackageDescription | GLM is a C++ library for doing mathematics operations
required in many OpenGL based applications. Its interface
has been designed to resemble the built-in matrix and vector
types of the OpenGL shading language.
glm-devel is only required for building software that uses
the GLM library. Because GLM currently is a header-only library,
there is no matching run time package. |
PackageMaintainer | umeabot <umeabot> |
PackageName | glm-devel |
PackageRelease | 2.mga8 |
PackageVersion | 0.9.9.1 |
SHA-1 | 2EECCA8D43D3EBE2D84946309BC81EC7E373D2BD |
SHA-256 | 8425AB0B63AD52DA9D1A9BE5FAB2103ED0DA7DB54133D6101E76FEB54818376F |
Key |
Value |
MD5 | 360C4F8A6D8FB9B2CA36AEF47B085EBF |
PackageArch | aarch64 |
PackageDescription | GLM is a C++ library for doing mathematics operations
required in many OpenGL based applications. Its interface
has been designed to resemble the built-in matrix and vector
types of the OpenGL shading language.
glm-devel is only required for building software that uses
the GLM library. Because GLM currently is a header-only library,
there is no matching run time package. |
PackageMaintainer | daviddavid <daviddavid> |
PackageName | glm-devel |
PackageRelease | 1.mga7 |
PackageVersion | 0.9.9.1 |
SHA-1 | EB8F0B5196F108A68BACDB2D2A1493369A3EB6A9 |
SHA-256 | 5694FC2A65B1564EFDFA96EF2E3091494729BA2D61481865EDEDF07611E7DAFA |
Key |
Value |
MD5 | 943B72300FEBA898EE2FB1E1415D797E |
PackageArch | x86_64 |
PackageDescription | GLM is a C++ library for doing mathematics operations
required in many OpenGL based applications. Its interface
has been designed to resemble the built-in matrix and vector
types of the OpenGL shading language.
glm-devel is only required for building software that uses
the GLM library. Because GLM currently is a header-only library,
there is no matching run time package. |
PackageMaintainer | daviddavid <daviddavid> |
PackageName | glm-devel |
PackageRelease | 1.mga7 |
PackageVersion | 0.9.9.1 |
SHA-1 | 32B25581E3F20291C4F4ED9D5E48AD848292C4D1 |
SHA-256 | 599DA735CCF2AA10B37A0F45A4A78BB1911863599BC993D1A97E743AB28D07E5 |
Key |
Value |
MD5 | 06C5284E34B928B5AC7E4A56768014AA |
PackageArch | i586 |
PackageDescription | GLM is a C++ library for doing mathematics operations
required in many OpenGL based applications. Its interface
has been designed to resemble the built-in matrix and vector
types of the OpenGL shading language.
glm-devel is only required for building software that uses
the GLM library. Because GLM currently is a header-only library,
there is no matching run time package. |
PackageMaintainer | umeabot <umeabot> |
PackageName | glm-devel |
PackageRelease | 2.mga8 |
PackageVersion | 0.9.9.1 |
SHA-1 | E719A76035B58110831C317A56D7B0AF9A023E30 |
SHA-256 | 24D3086139FD96F387EBF78BD1C41ACA3220C7CCA4651C1B4A2EB3A6EE3A375C |
Key |
Value |
MD5 | DBA77342F2EB3F55603CE01B63BC39E7 |
PackageArch | armv7hl |
PackageDescription | GLM is a C++ library for doing mathematics operations
required in many OpenGL based applications. Its interface
has been designed to resemble the built-in matrix and vector
types of the OpenGL shading language.
glm-devel is only required for building software that uses
the GLM library. Because GLM currently is a header-only library,
there is no matching run time package. |
PackageMaintainer | daviddavid <daviddavid> |
PackageName | glm-devel |
PackageRelease | 1.mga7 |
PackageVersion | 0.9.9.1 |
SHA-1 | BA2C9CEADEE87D10050ACC5E5432964DFA966353 |
SHA-256 | 26B98BDCA585482AA294BEE23CFC1A210835540E9D6282F78391EF582A00B9C8 |
Key |
Value |
MD5 | B5FA097AE09F79D05912ACC27F7CD3B5 |
PackageArch | i586 |
PackageDescription | GLM is a C++ library for doing mathematics operations
required in many OpenGL based applications. Its interface
has been designed to resemble the built-in matrix and vector
types of the OpenGL shading language.
glm-devel is only required for building software that uses
the GLM library. Because GLM currently is a header-only library,
there is no matching run time package. |
PackageMaintainer | daviddavid <daviddavid> |
PackageName | glm-devel |
PackageRelease | 1.mga7 |
PackageVersion | 0.9.9.1 |
SHA-1 | 217C0EC80BD20535B7BB520D155AD45C258D88F6 |
SHA-256 | 8FCF1669DC95600F3C0D999212E4C463C52C1D9B4923D511E784C32C68C97A82 |
Key |
Value |
MD5 | BE5E7B6904B9940ACD7139900FEA6871 |
PackageArch | x86_64 |
PackageDescription | GLM is a C++ library for doing mathematics operations
required in many OpenGL based applications. Its interface
has been designed to resemble the built-in matrix and vector
types of the OpenGL shading language.
glm-devel is only required for building software that uses
the GLM library. Because GLM currently is a header-only library,
there is no matching run time package. |
PackageMaintainer | umeabot <umeabot> |
PackageName | glm-devel |
PackageRelease | 2.mga8 |
PackageVersion | 0.9.9.1 |
SHA-1 | C4AF4930BE6D2E220FEDDB5B81960080EC873A3B |
SHA-256 | 015403BD979330A945EECEC05839A6B5E46B49E9D90893EB796743C944325BBE |
Key |
Value |
MD5 | 6B3B92355A3100D1F096CB418B23D42F |
PackageArch | armv7hl |
PackageDescription | GLM is a C++ library for doing mathematics operations
required in many OpenGL based applications. Its interface
has been designed to resemble the built-in matrix and vector
types of the OpenGL shading language.
glm-devel is only required for building software that uses
the GLM library. Because GLM currently is a header-only library,
there is no matching run time package. |
PackageMaintainer | umeabot <umeabot> |
PackageName | glm-devel |
PackageRelease | 2.mga8 |
PackageVersion | 0.9.9.1 |
SHA-1 | 67C1D317E39ECE4A17534C81CF40B5AC22958F2C |
SHA-256 | 942BECCD544190619AE4B52D313F04BEBA1EC8A9B3F18E088EAC44ED34929E00 |