Result for 0102910DF52FB730DA51E22E1DAC58CC6349EC9F

Query result

Key Value
FileName./usr/include/glm/gtc/ulp.inl
FileSize8290
MD5BD185BC35107C22D52FCE848F7094C5A
SHA-10102910DF52FB730DA51E22E1DAC58CC6349EC9F
SHA-2561A3F5BFF2C658A2F7A37E468020442B2BE177EB4AF36F6A6E096857CF52F9038
SSDEEP192:wPBHvoHiYM9UduLWW9twqdZw1xBNsjrLhWwjrC1KjjCjrlXAljr8HQ9jaMv3LMTH:whvoH/+L+1xUjrLhxjrC1yjCjrlXSjrS
TLSHT126027481DB8F941D0293A16E89455489DE1CB47F2ACABE9EFFCC6D258720143823EDD7
hashlookup:parent-total8
hashlookup:trust90

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Parents (Total: 8)

The searched file hash is included in 8 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5661C5BF5E61C65DFABE162152090BDC6
PackageArchaarch64
PackageDescriptionGLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package.
PackageMaintainerumeabot <umeabot>
PackageNameglm-devel
PackageRelease2.mga8
PackageVersion0.9.9.1
SHA-12EECCA8D43D3EBE2D84946309BC81EC7E373D2BD
SHA-2568425AB0B63AD52DA9D1A9BE5FAB2103ED0DA7DB54133D6101E76FEB54818376F
Key Value
MD5360C4F8A6D8FB9B2CA36AEF47B085EBF
PackageArchaarch64
PackageDescriptionGLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package.
PackageMaintainerdaviddavid <daviddavid>
PackageNameglm-devel
PackageRelease1.mga7
PackageVersion0.9.9.1
SHA-1EB8F0B5196F108A68BACDB2D2A1493369A3EB6A9
SHA-2565694FC2A65B1564EFDFA96EF2E3091494729BA2D61481865EDEDF07611E7DAFA
Key Value
MD5943B72300FEBA898EE2FB1E1415D797E
PackageArchx86_64
PackageDescriptionGLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package.
PackageMaintainerdaviddavid <daviddavid>
PackageNameglm-devel
PackageRelease1.mga7
PackageVersion0.9.9.1
SHA-132B25581E3F20291C4F4ED9D5E48AD848292C4D1
SHA-256599DA735CCF2AA10B37A0F45A4A78BB1911863599BC993D1A97E743AB28D07E5
Key Value
MD506C5284E34B928B5AC7E4A56768014AA
PackageArchi586
PackageDescriptionGLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package.
PackageMaintainerumeabot <umeabot>
PackageNameglm-devel
PackageRelease2.mga8
PackageVersion0.9.9.1
SHA-1E719A76035B58110831C317A56D7B0AF9A023E30
SHA-25624D3086139FD96F387EBF78BD1C41ACA3220C7CCA4651C1B4A2EB3A6EE3A375C
Key Value
MD5DBA77342F2EB3F55603CE01B63BC39E7
PackageArcharmv7hl
PackageDescriptionGLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package.
PackageMaintainerdaviddavid <daviddavid>
PackageNameglm-devel
PackageRelease1.mga7
PackageVersion0.9.9.1
SHA-1BA2C9CEADEE87D10050ACC5E5432964DFA966353
SHA-25626B98BDCA585482AA294BEE23CFC1A210835540E9D6282F78391EF582A00B9C8
Key Value
MD5B5FA097AE09F79D05912ACC27F7CD3B5
PackageArchi586
PackageDescriptionGLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package.
PackageMaintainerdaviddavid <daviddavid>
PackageNameglm-devel
PackageRelease1.mga7
PackageVersion0.9.9.1
SHA-1217C0EC80BD20535B7BB520D155AD45C258D88F6
SHA-2568FCF1669DC95600F3C0D999212E4C463C52C1D9B4923D511E784C32C68C97A82
Key Value
MD5BE5E7B6904B9940ACD7139900FEA6871
PackageArchx86_64
PackageDescriptionGLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package.
PackageMaintainerumeabot <umeabot>
PackageNameglm-devel
PackageRelease2.mga8
PackageVersion0.9.9.1
SHA-1C4AF4930BE6D2E220FEDDB5B81960080EC873A3B
SHA-256015403BD979330A945EECEC05839A6B5E46B49E9D90893EB796743C944325BBE
Key Value
MD56B3B92355A3100D1F096CB418B23D42F
PackageArcharmv7hl
PackageDescriptionGLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package.
PackageMaintainerumeabot <umeabot>
PackageNameglm-devel
PackageRelease2.mga8
PackageVersion0.9.9.1
SHA-167C1D317E39ECE4A17534C81CF40B5AC22958F2C
SHA-256942BECCD544190619AE4B52D313F04BEBA1EC8A9B3F18E088EAC44ED34929E00