Result for 00F6C5E314CBFA5D86A63DE852B5C2F254DE842D

Query result

Key Value
FileName./usr/lib64/bear/libbear_visual.so
FileSize486472
MD5E22C0E3EEDFAD49912E147A12E563664
SHA-100F6C5E314CBFA5D86A63DE852B5C2F254DE842D
SHA-2564BFCEC80C10B963ABF1E2324A89B5D16602BCEDCC6A2D44143D09CCA2043F149
SSDEEP6144:RodUQm8NI6wLYdC6/YvksatFvVHTt2j7CtDcChP2js6yQTkDeh20Fnhhf5JyOAGS:RBCyByzepFDryK
TLSHT11AA43A47FE6A9CBFC0E2D830130B55922970789987345DABB1C8D2352D52BB46F2FB61
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD585010663A0161AABC2380F02029FB009
PackageArchx86_64
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-1553BCC416D22BD8A1494431DB9677D5FD89F0707
SHA-256B5D1CF3441C0DEF698738E6DA52CC86D5D231D1D5EF2DC743F00ED60F027AB0D