Result for 00CC7D9B1631250D6ED2B9C6AFCA2F812BEB9744

Query result

Key Value
FileName./usr/share/games/flare/mods/alpha_demo/languages/data.sv.po
FileSize67929
MD56AB88EC05190E947F45D771E02E5A14D
SHA-100CC7D9B1631250D6ED2B9C6AFCA2F812BEB9744
SHA-2561031F892A4468ABDF1DABC8C39DBC0DEF377673A3113F48E6CB0F9D0DBC650CD
SSDEEP768:GFb3THjcKvAj/vCQF9trpVcarfrzK24huzYKIagY0onH43uH3eleJLzGDNBtViQi:GFb3THj2l9rX4huzYKITwelqYNdS
TLSHT14F635F3651D9111BA47C13E4DCA8B5F3AAD8D036C277075D6C4A4E8BBB05EA502BE2FC
hashlookup:parent-total4
hashlookup:trust70

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Parents (Total: 4)

The searched file hash is included in 4 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD50DE9F50287AF4A081B5D8DE683EADDD5
PackageArchnoarch
PackageDescriptionFlare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre. Rather than building a very abstract, robust game engine, the goal of this project is to build several real games and harvest an engine from the common, reusable code. The first game, in progress, is a fantasy dungeon crawl. Flare uses simple file formats (INI style config files) for most of the game data, allowing anyone to easily modify game contents. Open formats are preferred (png, ogg). The game code is C++.
PackageMaintainerhttps://bugs.opensuse.org
PackageNameflare-game
PackageReleaselp152.3.2
PackageVersion1.0
SHA-1D9AEBF71B6E13A2C456E420E86EB8167D72CFB3A
SHA-2564EAF6C899D2AA43157550609006EC63DCB3FAE4912C0AC77D8791614973716FB
Key Value
MD5CCD157F4525F0E3069F3685BC92F2F82
PackageArchnoarch
PackageDescriptionFlare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre. Rather than building a very abstract, robust game engine, the goal of this project is to build several real games and harvest an engine from the common, reusable code. The first game, in progress, is a fantasy dungeon crawl. Flare uses simple file formats (INI style config files) for most of the game data, allowing anyone to easily modify game contents. Open formats are preferred (png, ogg). The game code is C++.
PackageMaintainerhttps://bugs.opensuse.org
PackageNameflare-game
PackageReleasebp153.1.14
PackageVersion1.0
SHA-1EFE72B38DDFF5C3FA458A31BCE7504BC6630A500
SHA-2560F5B9EC5C3530204588B4CE557236377A4CC3242262B7C1D2991A4356C7B17E4
Key Value
MD503F828F79D6C56E4D297133399E256D4
PackageArchnoarch
PackageDescriptionFlare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre. Rather than building a very abstract, robust game engine, the goal of this project is to build several real games and harvest an engine from the common, reusable code. The first game, in progress, is a fantasy dungeon crawl. Flare uses simple file formats (INI style config files) for most of the game data, allowing anyone to easily modify game contents. Open formats are preferred (png, ogg). The game code is C++.
PackageMaintainerhttps://bugs.opensuse.org
PackageNameflare-game
PackageReleaselp150.1.1
PackageVersion1.0
SHA-1D96AD25CD2B5AB8C835A52F3BC3A2620656F3EF0
SHA-2568476202DF288642D7B09E7604C58D53575CE1FD390173EAD456593D2C1AB7DD5
Key Value
MD57ADCA71982F90A2915FBA3141FBF5610
PackageArchnoarch
PackageDescriptionFlare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre. Rather than building a very abstract, robust game engine, the goal of this project is to build several real games and harvest an engine from the common, reusable code. The first game, in progress, is a fantasy dungeon crawl. Flare uses simple file formats (INI style config files) for most of the game data, allowing anyone to easily modify game contents. Open formats are preferred (png, ogg). The game code is C++.
PackageMaintainerhttps://bugs.opensuse.org
PackageNameflare-game
PackageReleaselp151.2.1
PackageVersion1.0
SHA-1886AFDB680D438BBFDC7E4A4DB729B8F30049155
SHA-2560555AA03C3C23DF55FCA03BB114965BB303546344304D12871A52A59A0830CCC