Key | Value |
---|---|
FileName | ./usr/share/doc/libirrlicht-doc/html/classirr_1_1scene_1_1_i_collision_callback-members.html |
FileSize | 7141 |
MD5 | F5A3D99CC0E99C2E98611F095C6E26E1 |
SHA-1 | 00BC8A85F40BA1AFB871FB83BCC794E2C026D4D1 |
SHA-256 | E54B175E4060F78C4A60BFE1FE356B21F49077F3B9F816294972438C40569EF2 |
SSDEEP | 192:TyukDzKmH1tcTQAcSTSASVSnSWjSAS1iSnSSS/S3SDSySElA1:OLDzpHcQAcSTSASVSnSoSASwSnSSS/Sf |
TLSH | T179E154108CE78477817326C173E3BB6EB1D38261E3580460FAFCA9DA9785FE67A13109 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 2247642 |
MD5 | CE2040CC60C1A783520C140CBB6A4A8E |
PackageDescription | High performance realtime 3D engine (API documentation) The Irrlicht Engine is an open source completely cross-platform 3D engine. It has support for OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. . This package contains the API documentation and examples. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libirrlicht-doc |
PackageSection | doc |
PackageVersion | 1.8.4+dfsg1-1 |
SHA-1 | 6E6945C3E346B058C81A93566F6176C6027F7C64 |
SHA-256 | FFC52EFA9BC03F711494B2489E29C5BC5388A9018AA2A4DC6FAF323061507976 |