Result for 00B18CE7D3AFCA0C136906994CA5EBA2A7E4636B

Query result

Key Value
FileName./usr/bin/GraphicsMagick++-config
FileSize1370
MD55566B50F5DF915C4FC1F35A668F0471E
SHA-100B18CE7D3AFCA0C136906994CA5EBA2A7E4636B
SHA-2566E75A711F89DCAFBA928D0863A2C0A0492B07DC3A6DDA1B95BC94E56E73E9808
SSDEEP24:aNWzBTUASQ/YnotfqwpXLMJi4x30nybQbidIvFfGM4ys+KdO:aNs6J702is30npbSIvFfx4oK8
TLSHT1A521F131630C6576160F09AA37C99487BAA2C11B27167C1CF6DE93514F019B973EA680
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5536898015D72570408BBB70110812B71
PackageArchsparc64
PackageDescriptionGraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however.
PackageMaintainerFedora Project
PackageNameGraphicsMagick-c++-devel
PackageRelease1.fc12
PackageVersion1.3.7
SHA-1FCA0AA680073E9F491FA3C9A68FB56741638A4CF
SHA-256D33551E941A5E237D58B51128115ED2063AB596624AAB2C0FCDDBA79136B9044