Result for 007EA11C623D02D8B92A2611505D1DE845D91B5A

Query result

Key Value
FileName./usr/include/glm/mat2x3.hpp
FileSize224
MD5BA553C479AD39F24AE6DBC52E00619A4
RDS:package_id289177
SHA-1007EA11C623D02D8B92A2611505D1DE845D91B5A
SHA-256C4AB6C4610ACBF6A2338FC8757FD50C0AE8837BDA5119D8CB11A9F4AFF48AB70
SHA-5122D8DDCF6DA94DCF20F8F9FFFDE303F6E39EC7525D8082D1EF5A62346CD0AB02BB689B3E0F5210EE5A053F460F246C037758E6E5E325423D3DC4089C3333C801F
SSDEEP6:NsH+/blAJdtLiWK5AJdtLVjgK5AJdtfEK5AJdtoJ:V/blAJDiBAJDVjjAJHAJQJ
TLSHT192D09E58C4AD4073E50942B4ED824447583DB890779D905652323EA2551B5D7A0BFF87
insert-timestamp1715083880.4766617
mimetypetext/x-c
sourcesnap:GgTC9PkiBTO7YMugTQfLTQWujz2d9Ley_70
tar:gnameroot
tar:unameroot
hashlookup:parent-total59
hashlookup:trust100

Network graph view

Parents (Total: 59)

The searched file hash is included in 59 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileNamehttp://dl-cdn.alpinelinux.org/alpine/latest-stable//community//x86//glm-dev-0.9.9.8-r2.apk
MD52DC125D4A02FA27F296CCE7FAF4DD0FE
SHA-101A24473941DD546AA209FCA19C9E8C038F951E9
SHA-256A9C34E47105A9406029B6C1A6D962856459220AB982F4D1493C8E29EE675C9F7
SSDEEP6144:x7zaSh3QxJ1jAXSusfqDk6nm6dMvFpHpIVb:JzZh3WXMiusqDjn7dMthc
TLSHT1FA44230D94E5D8A281C179F0ECAAA469DF92D6D98138EEDA3BC4731DE1FD0E12327741
Key Value
MD572D7EBBB31381ED4C10E5A88B6F7E654
PackageArchriscv64
PackageDescriptionOpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that when a programmer knows GLSL, he knows GLM as well which makes it really easy to use.
PackageNameglm-devel
PackageRelease3.1
PackageVersion0.9.9.8
SHA-1049AAD7D206282BE8F4617358AC82159BE7865AA
SHA-256C97E9495A12721C08C80F41A859C485965C60BE3828BCDD48855D03762D0BC3C
Key Value
MD5C6D0D20FF4C52CCA26B76A28589FF9C2
PackageArchs390x
PackageDescriptionOpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that when a programmer knows GLSL, he knows GLM as well which makes it really easy to use.
PackageNameglm-devel
PackageRelease3.1
PackageVersion0.9.9.8
SHA-10DE93E342EFE64AD4DDE48F8F10C6F513F79E375
SHA-25627D4325A3BA415F79751E5157F6BFA87AA3A37F43400BB8EF136FEF45D784182
Key Value
FileSize177536
MD57C33E343122E7BF31895A53BB2EFB5CD
PackageDescriptionC++ library for OpenGL GLSL type-based mathematics OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. . GLM provides classes and functions designed and implemented with the same naming conventions and functionalities as GLSL, so that when a programmer knows GLSL, he knows GLM as well, which makes it really easy to use. . This project isn't limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, half-based types, random numbers, et cetera. . This library works perfectly together with OpenGL but it also ensures interoperability with other third party libraries and SDKs. It is a good candidate for software rendering (such as raytracing, rasterisation), image processing, physic simulations and any context that requires a simple and convenient mathematics library.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibglm-dev
PackageSectionlibdevel
PackageVersion0.9.9.7+ds-1
SHA-10F63683E10DD1883ECC17B4E09F4B2B8E3EF3AD1
SHA-256C8DB947D49DAB5E962E400E6A7031BE03ED31FEA5F8D2AC4E3598D8DA6706851
Key Value
FileSize182828
MD5B78BD50296D35EFE2122192CE842BA0E
PackageDescriptionC++ library for OpenGL GLSL type-based mathematics OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. . GLM provides classes and functions designed and implemented with the same naming conventions and functionalities as GLSL, so that when a programmer knows GLSL, he knows GLM as well, which makes it really easy to use. . This project isn't limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, half-based types, random numbers, et cetera. . This library works perfectly together with OpenGL but it also ensures interoperability with other third party libraries and SDKs. It is a good candidate for software rendering (such as raytracing, rasterisation), image processing, physic simulations and any context that requires a simple and convenient mathematics library.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibglm-dev
PackageSectionlibdevel
PackageVersion0.9.9.8+ds-1
SHA-11BB9C1134A692A17658BC45263E3179ED38D2A06
SHA-256906287CD8E7A46F9F5BF8C512AA1DE109D140DF6CF7FE5EEE95931BF6F5CF1DF
Key Value
MD5381BF58E18B1C3B4450FCF7475A7FE76
PackageArchx86_64
PackageDescriptionOpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that when a programmer knows GLSL, he knows GLM as well which makes it really easy to use.
PackageNameglm-devel
PackageRelease22.30
PackageVersion0.9.9.5
SHA-11C16A6A8399FD9234DD05E4CB898A1C4B5F440D5
SHA-25600E36F36ACA70FB500A7286973D625063CAC1278C1B1E1D7D994648D20499BB6
Key Value
MD5B5FA097AE09F79D05912ACC27F7CD3B5
PackageArchi586
PackageDescriptionGLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package.
PackageMaintainerdaviddavid <daviddavid>
PackageNameglm-devel
PackageRelease1.mga7
PackageVersion0.9.9.1
SHA-1217C0EC80BD20535B7BB520D155AD45C258D88F6
SHA-2568FCF1669DC95600F3C0D999212E4C463C52C1D9B4923D511E784C32C68C97A82
Key Value
MD58DC68A81BE226FF57EDA73349EEF3398
PackageArchaarch64
PackageDescriptionGLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package.
PackageMaintainerghibo <ghibo>
PackageNameglm-devel
PackageRelease2.mga9
PackageVersion0.9.9.8
SHA-12999442A52BD41F2DCE5186E0B1EEE031D404601
SHA-25619BB4E875D89B4F591F95C126C5EDD4186C5445B59645328F40BA7E1BA24A066
Key Value
MD5661C5BF5E61C65DFABE162152090BDC6
PackageArchaarch64
PackageDescriptionGLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package.
PackageMaintainerumeabot <umeabot>
PackageNameglm-devel
PackageRelease2.mga8
PackageVersion0.9.9.1
SHA-12EECCA8D43D3EBE2D84946309BC81EC7E373D2BD
SHA-2568425AB0B63AD52DA9D1A9BE5FAB2103ED0DA7DB54133D6101E76FEB54818376F
Key Value
MD5A2B843E3F18A96EC6C51A961155456E7
PackageArchx86_64
PackageDescriptionOpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that when a programmer knows GLSL, he knows GLM as well which makes it really easy to use.
PackageMaintainerhttps://bugs.opensuse.org
PackageNameglm-devel
PackageRelease1.3
PackageVersion0.9.9.8
SHA-1312B5A3CFA6D047633293D59A3551121C48163CA
SHA-256D952915A5D6EB06638FB04227DCB1B207717D0F2B4AD1676B06CF9716FFBF23A