Key | Value |
---|---|
FileName | ./usr/share/doc/Ptex/structEditFaceDataHeader-members.html |
FileSize | 3273 |
MD5 | 51D0773DE004A524F3DEBE79DC89A6BF |
SHA-1 | 005E69DB76FB319132F857860E545FF428B1606B |
SHA-256 | C7FEA7131A6A20F29BF9E30F86A98BE4113E40E9E62DE3112F62E5510F2065CF |
SSDEEP | 48:7m3gARA3RsrSR2Lmltbet2u9bboiw7tHJt5F8Hi8VX85K+b9eJqM:aiRsrmwIeQu9b0iw7BJqerb9e7 |
TLSH | T1376185176DA09736817352C1E6A1EF6D92C2C201CBC9C844B8FC62EF9BC5F54CA6A50E |
hashlookup:parent-total | 8 |
hashlookup:trust | 90 |
The searched file hash is included in 8 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | 27E80EF4DFD66ADD8D93D8DE9319F845 |
PackageArch | x86_64 |
PackageDescription | Documentation files for Walt Disney Animation Studios Ptex library. |
PackageName | ptex-doc |
PackageRelease | 1.1 |
PackageVersion | 2.4.1 |
SHA-1 | 0012EC1FAB1437B7D635CE339C857990215EB1A2 |
SHA-256 | D5898B85CEBDD035C5D42A0E7663D9552DBD8FCDF69CBE8590D806382C1A50C6 |
Key | Value |
---|---|
MD5 | B095F41428E007E3D4B88A0A2FB4C999 |
PackageArch | i586 |
PackageDescription | Documentation files for Walt Disney Animation Studios Ptex library. |
PackageName | ptex-doc |
PackageRelease | 1.1 |
PackageVersion | 2.4.1 |
SHA-1 | 54F983386EF1105055DCFD8B2F65A84D1DB89EFA |
SHA-256 | 7B1AB10A614648EFEC6B9068222EBF20C18E126972EA842A22542D8F57799543 |
Key | Value |
---|---|
MD5 | 08342816A9FBB2E11A6893A4053C8058 |
PackageArch | x86_64 |
PackageDescription | Ptex is a texture mapping system for production-quality rendering: no UV assignment is required. Ptex applies a separate texture to each face of a subdivision or polygon mesh. The Ptex file format can efficiently store hundreds of thousands of texture images in a single file. The Ptex API provides cached file I/O and high-quality filtering -- everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application. |
PackageMaintainer | ghibo <ghibo> |
PackageName | ptex |
PackageRelease | 1.mga9 |
PackageVersion | 2.4.1 |
SHA-1 | D140F9174283004C118A4D907DFD8B9044FF7176 |
SHA-256 | 512A40C18C8F432F7129A56EF76F7243CA9F641493B572A542616CAE39E00711 |
Key | Value |
---|---|
MD5 | DF0BE818F045B6A18DFF4AE2FA77FFCF |
PackageArch | i586 |
PackageDescription | Documentation files for Walt Disney Animation Studios Ptex library. |
PackageName | ptex-doc |
PackageRelease | 1.1 |
PackageVersion | 2.4.1 |
SHA-1 | E4227155D156B67317C7AAA6F8E296DCD569CF9B |
SHA-256 | 3F2959F2C581AEBA065A4332F4D0A91E576619A753725CDAB8E6CE2315CDF9BA |
Key | Value |
---|---|
MD5 | 48EAE0AC04DC6C0B8551A8B0512C54ED |
PackageArch | x86_64 |
PackageDescription | Documentation files for Walt Disney Animation Studios Ptex library. |
PackageName | ptex-doc |
PackageRelease | 1.1 |
PackageVersion | 2.4.1 |
SHA-1 | BCA1DF0CCEC5E9156D62F43197F1AD598B4C7955 |
SHA-256 | 2FC76FC3A6FDB49BD04EC0BBA92F30B115DFC5254581CFB56836242EA20B174F |
Key | Value |
---|---|
MD5 | 2E22866A3F7896959C2C51736AEBB735 |
PackageArch | aarch64 |
PackageDescription | Ptex is a texture mapping system for production-quality rendering: no UV assignment is required. Ptex applies a separate texture to each face of a subdivision or polygon mesh. The Ptex file format can efficiently store hundreds of thousands of texture images in a single file. The Ptex API provides cached file I/O and high-quality filtering -- everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application. |
PackageMaintainer | ghibo <ghibo> |
PackageName | ptex |
PackageRelease | 1.mga9 |
PackageVersion | 2.4.1 |
SHA-1 | 148763BDA5E9FF38E8231268976D31733B05D467 |
SHA-256 | D08E68B10C1E07A13EBFC7028A0F64E8856DE211E3CACF5C55C6031339117780 |
Key | Value |
---|---|
MD5 | 144DB12517EB8FADA733F56A868B4208 |
PackageArch | i586 |
PackageDescription | Ptex is a texture mapping system for production-quality rendering: no UV assignment is required. Ptex applies a separate texture to each face of a subdivision or polygon mesh. The Ptex file format can efficiently store hundreds of thousands of texture images in a single file. The Ptex API provides cached file I/O and high-quality filtering -- everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application. |
PackageMaintainer | ghibo <ghibo> |
PackageName | ptex |
PackageRelease | 1.mga9 |
PackageVersion | 2.4.1 |
SHA-1 | AC689E4B38C052A9D5CDF7DFAA18F4C35BA92044 |
SHA-256 | C362C12BDACE8C6BB8502CF8B2C3A005968110EFE2991DCE52E5400776CF8118 |
Key | Value |
---|---|
MD5 | 7EE5048D6BDB21C2EDC5B7AA05A17758 |
PackageArch | armv7hl |
PackageDescription | Ptex is a texture mapping system for production-quality rendering: no UV assignment is required. Ptex applies a separate texture to each face of a subdivision or polygon mesh. The Ptex file format can efficiently store hundreds of thousands of texture images in a single file. The Ptex API provides cached file I/O and high-quality filtering -- everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application. |
PackageMaintainer | ghibo <ghibo> |
PackageName | ptex |
PackageRelease | 1.mga9 |
PackageVersion | 2.4.1 |
SHA-1 | 6E90ED1C7546213C331848D9F81991567121D294 |
SHA-256 | CC831E9587CCA978CDAE9724E12646F7EED8AD85C09483BF808D3AFEA2299A41 |