Result for 0052F697BB79DD4AFBF4D158BA74100E07A08779

Query result

Key Value
FileName./usr/share/blender/3.0/scripts/addons/mesh_looptools.py
FileSize190732
MD5F692DFE413D5B22411F3E6921A61A9BB
SHA-10052F697BB79DD4AFBF4D158BA74100E07A08779
SHA-2567E2BC3FBB4EB9D5CB1B4352F82EA7A416B9CCE84E0601F957948067DC3F34281
SSDEEP3072:QVmvDdpMelQoSOh57bd7bAF4Xsf7bZg7tLyEIXhLA/R7g3HpSOSSO+oV:5MelQe8F4XK4yEIXhLEcoV
TLSHT12814A5105A359DE4C39381698D97E642A7641C978C023539FEEC82683F4996DC3FABFC
hashlookup:parent-total3
hashlookup:trust65

Network graph view

Parents (Total: 3)

The searched file hash is included in 3 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD57FA44160008D01782E542FF93F8673FC
PackageArchx86_64
PackageDescriptionBlender is a 3D modelling and rendering package. It is the in-house software of a high quality animation studio, Blender has proven to be an extremely fast and versatile design instrument. The software has a personal touch, offering a unique approach to the world of Three Dimensions. Use Blender to create TV commercials, to make technical visualizations, business graphics, to do some morphing, or design user interfaces. You can easy build and manage complex environments. The renderer is versatile and extremely fast. All basic animation principles (curves & keys) are well implemented.It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D and game creation and playback with cross-platform compatibility.
PackageNameblender
PackageRelease416.7
PackageVersion3.0.0
SHA-1695BA0039625641637E3F50653051EEAB9B4DE45
SHA-25651EA190EF4FBC218380AC2E2871DD47BCD05805CE0001B79AD6275F613BFE4A0
Key Value
MD564AAECAA346DE329577056A7A33AF4EF
PackageArchx86_64
PackageDescriptionBlender is a 3D modelling and rendering package. It is the in-house software of a high quality animation studio, Blender has proven to be an extremely fast and versatile design instrument. The software has a personal touch, offering a unique approach to the world of Three Dimensions. Use Blender to create TV commercials, to make technical visualizations, business graphics, to do some morphing, or design user interfaces. You can easy build and manage complex environments. The renderer is versatile and extremely fast. All basic animation principles (curves & keys) are well implemented.It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D and game creation and playback with cross-platform compatibility.
PackageMaintainerhttps://bugs.opensuse.org
PackageNameblender
PackageRelease2.4
PackageVersion3.0.0
SHA-1E70C64A257636094C5EDF72D72D683FD6DC644BA
SHA-2565780B50CF614AE2B3C7A140301E2EA0B0F61E5C767556FEA5299E989B99F6787
Key Value
MD55A16B4C9F63E37619FB783A79E4E7838
PackageArchx86_64
PackageDescriptionBlender is a 3D modelling and rendering package. It is the in-house software of a high quality animation studio, Blender has proven to be an extremely fast and versatile design instrument. The software has a personal touch, offering a unique approach to the world of Three Dimensions. Use Blender to create TV commercials, to make technical visualizations, business graphics, to do some morphing, or design user interfaces. You can easy build and manage complex environments. The renderer is versatile and extremely fast. All basic animation principles (curves & keys) are well implemented.It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D and game creation and playback with cross-platform compatibility.
PackageNameblender
PackageRelease416.6
PackageVersion3.0.0
SHA-1F8F16DCEC1AB0A0AA1EAEC698C60920700E682BE
SHA-2567D5CC772AD10932342FADF7D407096D2B44B9FEFD2D0E8378047BBCA7ABF6407