Result for 0036317D1EED37E295C623C6369ED295666DF3E9

Query result

Key Value
FileName./usr/share/doc/castle-game-engine-doc/reference/X3DNodes.TPolylineEmitterNode.html
FileSize11469
MD558634BE530D6BB6E7E34374AD5097646
SHA-10036317D1EED37E295C623C6369ED295666DF3E9
SHA-256E79E596751AE0696E96F045B123FE2E4D70E84BC76835CDE87484605F809AFE7
SSDEEP192:Z+Z54E3sjSo3lyC1yGs7Se54OWC2TOy7rFO3r:Z03saXjL7
TLSHT120322101A1D8633F284322DA59562E6E3CE2D2ADD5500E58FEFCAB3B4B49F52913474F
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize256792492
MD5C0F18500ABEC11A0F90A0A31A1D49D95
PackageDescriptionCastle Game Engine - Developer's Documentation Castle Game Engine is a set of LGPL licenced libraries that are intended to ease developing 3D games with FreePascal / Lazarus. . It provides an excellent support for the VRML / X3D 3D data format. Other 3D formats are also supported. . It features many advanced graphic effects and easy to use API on top of OpenGL. . This package contains documentation.
PackageMaintainerPascal Packaging Team <pkg-pascal-devel@lists.alioth.debian.org>
PackageNamecastle-game-engine-doc
PackageSectiondoc
PackageVersion7.0~alpha.2+dfsg1-5
SHA-10E1574431B2C06CA5C744CDBDD24DA7F11517703
SHA-25648A57969553317D938BDCFC7085F4784AE5D429A0C251B0CBD1457477F122693