Result for 0035A20A1DCD5548049C36B3FE1F70C910D71E8F

Query result

Key Value
FileNamesnap-hashlookup-import/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h
FileSize6185
MD5977BABF586845E2C96AD977DAC4BE9FC
SHA-10035A20A1DCD5548049C36B3FE1F70C910D71E8F
SHA-2565CD20ADB41082062D5E525ADBA26583BAC72949549F157DB7C3F097233AB4571
SHA-5124EC80850FC22C98C5F835BCF531E5AC99B862A11FF3349CF1C166FB7EC6DEB365E3605E36516C8390778B3886F12A4B9A4874E41FAB3A9C14CE7A1A43DA4877B
SSDEEP96:AbSvAVodXuvcHU7VorhbIirrhbIWoiLCQ1X0cyCAi5EasIAinQ028N72JJ:AmocHUqr1rZRLCiXLnJQao
TLSHT1F8D14343BB591222C1EBA54C437ABF236679863334CDEEE2F52FC5449AF71B604B5900
insert-timestamp1712803032.364631
mimetypetext/x-c++
sourcesnap:ipqgcTFaisIRNaC0Y3JOxtOIif3ALQA9_14
hashlookup:parent-total25
hashlookup:trust100

Network graph view

Parents (Total: 25)

The searched file hash is included in 25 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
SHA-10844DA217E72796226B9BB33AFA548B945A5701B
snap-authoritycanonical
snap-filenameLJzR5xevdtU54wLeciVWXdhlKy1L4TrX_3.snap
snap-idLJzR5xevdtU54wLeciVWXdhlKy1L4TrX_3
snap-nameturtlebot3c-nav
snap-publisher-idcanonical-robotics
snap-signkeyBWDEoaqyr25nF5SNCvEv2v7QnM9QsfCc0PBMYD_i2NGSQ32EF2d4D0hqUel3m8ul
snap-timestamp2024-02-29T15:21:40.977803Z
source-urlhttps://api.snapcraft.io/api/v1/snaps/download/LJzR5xevdtU54wLeciVWXdhlKy1L4TrX_3.snap
Key Value
FileSize354372
MD521DEBF212B4B6452AB591D0E686D36BC
PackageDescriptionprofessional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbullet-dev
PackageSectionlibdevel
PackageVersion2.88+dfsg-2+b2
SHA-1087F1B3D8FD4509DEF15D3FA12ECEC765A0A8A46
SHA-2561C9E306429789EB7E03F98F91923A317AF1F0AD6130C07BD8886116CA29D919C
Key Value
SHA-148E4DC3A6025BA54851FFBDBC93B88F4191BCCC5
snap-authoritycanonical
snap-filenameipqgcTFaisIRNaC0Y3JOxtOIif3ALQA9_14.snap
snap-idipqgcTFaisIRNaC0Y3JOxtOIif3ALQA9_14
snap-nameros-foxy-desktop-dev
snap-publisher-idcanonical-robotics
snap-signkeyBWDEoaqyr25nF5SNCvEv2v7QnM9QsfCc0PBMYD_i2NGSQ32EF2d4D0hqUel3m8ul
snap-timestamp2024-01-30T09:48:17.684960Z
source-urlhttps://api.snapcraft.io/api/v1/snaps/download/ipqgcTFaisIRNaC0Y3JOxtOIif3ALQA9_14.snap
Key Value
FileSize350428
MD511DAC9746DF07A9C15DC53ADAF53AC3F
PackageDescriptionprofessional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbullet-dev
PackageSectionlibdevel
PackageVersion2.88+dfsg-2build3
SHA-149AE1431D174BAF2E8EEB890A6641108D3947978
SHA-2567174CAA106E7DD6BEA29491DB98E1120ACA49FFDA017C11477B6800B58F6F6A1
Key Value
FileSize354424
MD5EBF2FFC8A5E80C641317AAB333512909
PackageDescriptionprofessional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbullet-dev
PackageSectionlibdevel
PackageVersion2.88+dfsg-2+b1
SHA-1514130F8E6B6FE396F754ECED53D3BAD9ED76E40
SHA-2567D2CF2D74B9B57215114BBD54FF764EA6894E49D0B90F5C69F3C7F4FA9176D0D
Key Value
MD55D5D017CE8EA41359353A122A5CD2374
PackageArchi586
PackageDescriptionThis package provides debug sources for package bullet. Debug sources are useful when developing applications that use this package or when debugging this package.
PackageMaintainerakien <akien>
PackageNamebullet-debugsource
PackageRelease1.mga7
PackageVersion2.88
SHA-1571EB22FAC32ADCAFC988493F3DD52164444859E
SHA-2566CD167F7FA27A861178BA1318281B4F6AA407FDC92D38C150F3E7388B7A818A8
Key Value
FileSize354444
MD54FD4EA2F897F9497A01C64048920EE15
PackageDescriptionprofessional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbullet-dev
PackageSectionlibdevel
PackageVersion2.88+dfsg-2+b1
SHA-1712836B679CEA5DF473608A29C253F6343C48390
SHA-256071903E1B9C2E29DAA1BBB075ECB98779427C12C9332A5EA00173A3E4004BEE3
Key Value
FileSize350424
MD537280B17BB684B9A12BCFB2B3B5CE3FF
PackageDescriptionprofessional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbullet-dev
PackageSectionlibdevel
PackageVersion2.88+dfsg-2build3
SHA-176B18452B47543F9568DE90C70D26D153DCAD6EC
SHA-25612EADCAF1F9075245E0D7673509C0E6B68ECA705A6957DEEB97D65017D89C61A
Key Value
FileSize354448
MD5E831E4A6A3816C3A26615B45385435C7
PackageDescriptionprofessional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbullet-dev
PackageSectionlibdevel
PackageVersion2.88+dfsg-2+b1
SHA-179A6627FE0876BE2DAE03BBE01CED31149F78DA0
SHA-256A29669AF72968C4CD0C57B824413678875BC4BF56395BB9A8F1EF3DB632A97C0
Key Value
MD5A6787240C78D16D9E274BFC51D8F07B9
PackageArchx86_64
PackageDescriptionThis package provides debug sources for package bullet. Debug sources are useful when developing applications that use this package or when debugging this package.
PackageMaintainerakien <akien>
PackageNamebullet-debugsource
PackageRelease1.mga7
PackageVersion2.88
SHA-18B0CF4383A55D05419DAC5C2427CD708692BD824
SHA-2567A09CAA4FBC2E9AAE17A18BF3721A47A6A57F5E66DC6A25B72ADDF9B5333708E