Key | Value |
---|---|
FileName | ./usr/lib/s390x-linux-gnu/pkgconfig/bullet.pc |
FileSize | 252 |
MD5 | DD75210A92AC2230B2B62A3CEC7D0A30 |
SHA-1 | 003438C24755A32597344D96517A0A804477AFE9 |
SHA-256 | 0D976FAADBC97A45EF5D9998EDBC624DA7BAD54855A533B8F3496E8F900D0C13 |
SSDEEP | 6:+YYWL11ie+XQ/vGC0xJJyQuNhrpQHiJVLHBoGFeAcQZGeAvn:X3L11izXQ/eNHy3PrpQHiJVLiAc+5Avn |
TLSH | T1D8D02B1DD3ACB164C0BA561844C2D2FCE0F072115602AE045CE3F74859B10EC0387552 |
hashlookup:parent-total | 3 |
hashlookup:trust | 65 |
The searched file hash is included in 3 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 246116 |
MD5 | 8F9E1D0A6D8A34653C7F5444EC9443F7 |
PackageDescription | professional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbullet-dev |
PackageSection | libdevel |
PackageVersion | 2.83.7+dfsg-5 |
SHA-1 | 233A624932C8EBD1F2E09316D87299AE195C1895 |
SHA-256 | EB5E6DB567C9FD01522B2E584D33FD1E42BB7DF2D3DCB2EBED0BEA4F7C4729BC |
Key | Value |
---|---|
FileSize | 243220 |
MD5 | 40E2532C5658DC12D179E634D8BDA4BA |
PackageDescription | professional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libbullet-dev |
PackageSection | libdevel |
PackageVersion | 2.83.7+dfsg-5 |
SHA-1 | 8F7D4BF5E2CC08F676E208DECFAE440022FBC01A |
SHA-256 | 26299C2F9524787138D137FEA9663A7F827334CB9CD2EB79D514018E62CFDC47 |
Key | Value |
---|---|
FileSize | 242964 |
MD5 | 28F35DD3675C3D740C77352234F37380 |
PackageDescription | professional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libbullet-dev |
PackageSection | libdevel |
PackageVersion | 2.83.6+dfsg-3 |
SHA-1 | 7A853D4A8EA21A6CBF4646EA030286971CBA4B2B |
SHA-256 | A75CB11BBDC11983BAD4968127E6BD14EA52E462E7F9DFB4FEB883A517B974CE |