Result for 002504789745DF5368D3BC9160D4A82D5273A3C4

Query result

Key Value
FileName./usr/share/doc/castle-game-engine-doc/reference/X3DNodes.TAbstractParametricGeometryNode.html
FileSize4891
MD52BA39B3AE74AAA7FDCC8AD7C0400E812
SHA-1002504789745DF5368D3BC9160D4A82D5273A3C4
SHA-256933AD3B52E839805AE45C755443749FB5968A65E3781B25D23E5FC5376C4A7DE
SSDEEP96:VNuj0E0lW5R+QsVS6JAzjJAdf1hzJARLWOJAEcCYy:n+hf+QsVSm1y6s7r
TLSHT13FA1750211C6563B7A6332DE6D6A276D38F3C69DD6551E00BEFDA37B8B46EA0C13050E
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize256792492
MD5C0F18500ABEC11A0F90A0A31A1D49D95
PackageDescriptionCastle Game Engine - Developer's Documentation Castle Game Engine is a set of LGPL licenced libraries that are intended to ease developing 3D games with FreePascal / Lazarus. . It provides an excellent support for the VRML / X3D 3D data format. Other 3D formats are also supported. . It features many advanced graphic effects and easy to use API on top of OpenGL. . This package contains documentation.
PackageMaintainerPascal Packaging Team <pkg-pascal-devel@lists.alioth.debian.org>
PackageNamecastle-game-engine-doc
PackageSectiondoc
PackageVersion7.0~alpha.2+dfsg1-5
SHA-10E1574431B2C06CA5C744CDBDD24DA7F11517703
SHA-25648A57969553317D938BDCFC7085F4784AE5D429A0C251B0CBD1457477F122693